So I have this gate that opens and closes for whoever owns it. But I want any player to be able to click on it and get the option to open and close it. How to I make an object so that the command card is available to all players?
If it wasnt for this post i probably wouldnt have joined. But i spent a long time trying to figure this one out.You want to find the Unit 'Security Gate (SecurityGateStraightVertical).' in the data editor. go to its command card and click on a few of the empty boxes at the bottom. one has the ability close gate. just click on the word close gate under buttons then just search close gate and double click the picture. i dont know how to do this for other gates but you can go to its actor and change the modal. it worked for me. :D like i said im new so u might have better luck using this for other things. if so feel free to share :)
So I have this gate that opens and closes for whoever owns it. But I want any player to be able to click on it and get the option to open and close it. How to I make an object so that the command card is available to all players?
you can trigger it and whenever a player selects this gate it will change its owner to this player.
I don't think that shared control is possible for a single unit. Or you could make a custom close/open UI with dialogs ;)
If it wasnt for this post i probably wouldnt have joined. But i spent a long time trying to figure this one out.You want to find the Unit 'Security Gate (SecurityGateStraightVertical).' in the data editor. go to its command card and click on a few of the empty boxes at the bottom. one has the ability close gate. just click on the word close gate under buttons then just search close gate and double click the picture. i dont know how to do this for other gates but you can go to its actor and change the modal. it worked for me. :D like i said im new so u might have better luck using this for other things. if so feel free to share :)
Actually the metal gate units are clickable by all players normally, just place them as neutral ;)