I'm looking for a little help.
In my custom campaign I've created custom model - based on Lessara. Everything is ok, but during the game when some unit melee attack my unit the bug is revealing: Error with the Attach Sound Volume in the model of my unit (the place of hit). So she can't be hit by the zergling or zealot (there's no problem with distance attacks). It's some data problem but I want to ask how to fix it? I was working with the "place" of "attaching sound volume" in the attack model but it's not very optimal (and by some reason, still giving an error).
Thanks for any advice. There's good map going to Mapster when I fix it (expansion to the Proditor Campaign... not done yet but it's near to the end ;) ).
Hello.
I'm looking for a little help. In my custom campaign I've created custom model - based on Lessara. Everything is ok, but during the game when some unit melee attack my unit the bug is revealing: Error with the Attach Sound Volume in the model of my unit (the place of hit). So she can't be hit by the zergling or zealot (there's no problem with distance attacks). It's some data problem but I want to ask how to fix it? I was working with the "place" of "attaching sound volume" in the attack model but it's not very optimal (and by some reason, still giving an error).
Thanks for any advice. There's good map going to Mapster when I fix it (expansion to the Proditor Campaign... not done yet but it's near to the end ;) ).
I thought there were some bounding/hit test sphere models that have those properties that you can just use as an attachment to your model.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes. You're right! This is a problem with the "test in sphere of bounding/hit" - that's what saying the bug. But how I can fix it?
I wasn't manipulating with the model attachments.