Cant figure out which animation properties to set to get certain death animation of marine without shield.
I must notice that marine itself not die just need play such animation, but in cutscene editor only properties for unit with shield. How at start apply cover animation(which is removing shield) to death animation?
Yes, in my case when I apply behaviour, I remove unit and instead create Actor, which playing Death animation, however for case with shield I was need Death, Silent Kill animation properties.
This is I can see in cutscene editor.
What are properties for various death animations if marine without shield? I need just make actor which will execute one of them.
I repeat again that unit not die, so death event not fired actually.
Well applying the Cover animation using either an Animation Play or Animation Bracket Start event action on actor creation should be all you need. As long as it continues to do the cover animation the shield should remain hidden even when playing other animations (like normal marines can attack and still not show the shield unless they have the upgrade which reveals it).
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Cant figure out which animation properties to set to get certain death animation of marine without shield.
I must notice that marine itself not die just need play such animation, but in cutscene editor only properties for unit with shield. How at start apply cover animation(which is removing shield) to death animation?
Custom death Model type actor?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes, in my case when I apply behaviour, I remove unit and instead create Actor, which playing Death animation, however for case with shield I was need Death, Silent Kill animation properties.
This is I can see in cutscene editor.
What are properties for various death animations if marine without shield? I need just make actor which will execute one of them.
I repeat again that unit not die, so death event not fired actually.
Well applying the Cover animation using either an Animation Play or Animation Bracket Start event action on actor creation should be all you need. As long as it continues to do the cover animation the shield should remain hidden even when playing other animations (like normal marines can attack and still not show the shield unless they have the upgrade which reveals it).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thanks, got it!