I am just guessing that actor events tell the unit when to use other assets such as sounds and effects, but I notice a lot of the events really don't say anything. Many of them just have "Caster" and " (||) " in their data fields and this doesn't mean much, so I was wondering why these are there? I am guessing they are placeholders and refer to something that has already been linked to the event. Normally, I just answer my own questions by changing the values with a test map, but these fields are so nondescript I don't know what I'm even looking for.
I am just guessing that actor events tell the unit when to use other assets such as sounds and effects, but I notice a lot of the events really don't say anything. Many of them just have "Caster" and " (||) " in their data fields and this doesn't mean much, so I was wondering why these are there? I am guessing they are placeholders and refer to something that has already been linked to the event. Normally, I just answer my own questions by changing the values with a test map, but these fields are so nondescript I don't know what I'm even looking for.