Simple, I want a targeted ability that turns the enemy to Neutral Hostile for 20 seconds. I've tried changing the buff to Hostile, but that doesn't seem to take any effect.
And yes, this needs to be done with the data editor.
The infestors neural parasite buff. Just have your Effect - Instant use a Apply Behavior effect that applies the buff. Set the Behavior - Player - Value to hostile.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Simple, I want a targeted ability that turns the enemy to Neutral Hostile for 20 seconds. I've tried changing the buff to Hostile, but that doesn't seem to take any effect.
And yes, this needs to be done with the data editor.
It's the "Player+" field on the behavior. Compare with the Infestor's Neural Parasite. Set that field to "Hostile" for your purposes.
@Photoloss: Go
I'm able to give it to Neutral and myself, but not Hostile. (that, or it's not changing colors and they don't attack eachother)
Ive changed stuff to hostile before with no problems.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Hm, any chance you could give me the specifics for a basic ability that'd do this?
The infestors neural parasite buff. Just have your Effect - Instant use a Apply Behavior effect that applies the buff. Set the Behavior - Player - Value to hostile.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg