I need a way to make a Colossus deal damage to a single target without dealing splash damage. Whenever I remove any splash effects on the weapon, the beam and sound don't play. Any way to fix my problem? Thanks!
If you look how the beam works you will find the beams are created by the Search Area effect, as is the Site (Mover) actor. If you remove the search you wiill find it only hits the very first unit and hits no others the beam passes through.
Just swap the search effect to the delay one. And make sure you get all the .starts right.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I need a way to make a Colossus deal damage to a single target without dealing splash damage. Whenever I remove any splash effects on the weapon, the beam and sound don't play. Any way to fix my problem? Thanks!
If you look how the beam works you will find the beams are created by the Search Area effect, as is the Site (Mover) actor. If you remove the search you wiill find it only hits the very first unit and hits no others the beam passes through.
Just swap the search effect to the delay one. And make sure you get all the .starts right.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg