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I'm trying to break the behaviour of pylon power into 2 behaviours:
- one that will power only warp-ins and
- one that will power only structures
The goal is to then associate one behaviour with Pylons and the other behaviour with Nexi.
Any idea how this can be done?
Have two orthogonal power fields as determined by the Behavior: Power Link field?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I'm trying to break the behaviour of pylon power into 2 behaviours:
- one that will power only warp-ins and
- one that will power only structures
The goal is to then associate one behaviour with Pylons and the other behaviour with Nexi.
Any idea how this can be done?
Have two orthogonal power fields as determined by the Behavior: Power Link field?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg