I am using the Dominion Kill Team as a model for one of my heroes in a map I am making. Before patch 1.2 everything was working great. I had some abilities that would use the models left attack, right attack or both attacks or even switch off attacks. Now post 1.2 it seems the DominionKillTeam model is totally broken. Most of his attack animations aren't firing correctly and the ones that are do not even clear even when manually sending actor messages like "AnimClear Attak0ld" or "AnimClear AttackLeft" etc etc. Anyone else been having these issues? What the hell did Blizzard do to make this so BROKEN?!?!
It seems that event responses like SourceCastStart, SourcePrepareStart and things of that nature seem to not work. They worked great pre-1.2 but not anymore? I doubt any of these event handlers are used in the train robbery mission.
Have you taken a look at the model itself and in particular the animation/hardpoint names? If they re-named the animation states, for whatever reason, any Actor Event referencing the old state name would be broken.
I use the DominionKillTeam Model for a hero of myself, and it works perfectly fine. So neither the model nor the SourceCastStart etc are broken (I use them as well).
However, the patch seems to screw up some actors, I suggest remaking the actor from scratch.
Well SourceCastStart does work fine, but Prepare and Channel and other actor events are sort of screwy. I've remade my actor, but my actor had like 2 pages of events ... so ... it was 2 hours of sheer disappointment. I'll keep an eye out for other models that have gone haywire too.
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I am using the Dominion Kill Team as a model for one of my heroes in a map I am making. Before patch 1.2 everything was working great. I had some abilities that would use the models left attack, right attack or both attacks or even switch off attacks. Now post 1.2 it seems the DominionKillTeam model is totally broken. Most of his attack animations aren't firing correctly and the ones that are do not even clear even when manually sending actor messages like "AnimClear Attak0ld" or "AnimClear AttackLeft" etc etc. Anyone else been having these issues? What the hell did Blizzard do to make this so BROKEN?!?!
@Rhadamant5186: Go
Are you sure its the model ? did you tried the train robbery mission to check the kill team there ?
@progammer: Go
It seems that event responses like SourceCastStart, SourcePrepareStart and things of that nature seem to not work. They worked great pre-1.2 but not anymore? I doubt any of these event handlers are used in the train robbery mission.
Have you taken a look at the model itself and in particular the animation/hardpoint names? If they re-named the animation states, for whatever reason, any Actor Event referencing the old state name would be broken.
I use the DominionKillTeam Model for a hero of myself, and it works perfectly fine. So neither the model nor the SourceCastStart etc are broken (I use them as well).
However, the patch seems to screw up some actors, I suggest remaking the actor from scratch.
@Kueken531: Go
Well SourceCastStart does work fine, but Prepare and Channel and other actor events are sort of screwy. I've remade my actor, but my actor had like 2 pages of events ... so ... it was 2 hours of sheer disappointment. I'll keep an eye out for other models that have gone haywire too.