This topic could probably go in a number of development forums, but I think this is the most appropriate place.
I'm trying to change the texture of the black mask from solid black to a colored pattern. By replacing the default "ui_ingame_blackmask.dds" texture with my pattern I can see it in greyscale when I open my menu, but in the normal game world I still see solid black. I've fiddled with a few other textures and alpha masks, but there are so many possibilities I thought I'd ask before I wasted any more time.
What do I need to change so that I can see my black mask texture in game?
This topic could probably go in a number of development forums, but I think this is the most appropriate place.
I'm trying to change the texture of the black mask from solid black to a colored pattern. By replacing the default "ui_ingame_blackmask.dds" texture with my pattern I can see it in greyscale when I open my menu, but in the normal game world I still see solid black. I've fiddled with a few other textures and alpha masks, but there are so many possibilities I thought I'd ask before I wasted any more time.
What do I need to change so that I can see my black mask texture in game?
Well that should be in Data section, but about black mash thing, i think, THINK that its more depended on coloring, maybe recoloring possible in data?