I was working on a set of upgrades for all races that I thought would be cool to see, even if they are a little imba at the moment. One of them allows missile turrets to shoot ground units as well as air, but also reduces the range by 1. The range is working, but when the missile turret shoots a ground target, it does no damage, although the animation goes off. How can I fix this?
I was working on a set of upgrades for all races that I thought would be cool to see, even if they are a little imba at the moment. One of them allows missile turrets to shoot ground units as well as air, but also reduces the range by 1. The range is working, but when the missile turret shoots a ground target, it does no damage, although the animation goes off. How can I fix this?
Thanks :)
Does the weapon work normally?
Check the Weapon - Options and use the goliath for reference, you can use the same behavior to lower range and swap the weapons.
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