When I make an action actor I can define the launch model in the Launch Attachment Query. This looks great for most things, but I have some effects that doesn't look too good if the unit moves while attacking. Is there a way to make these attachments stick to the attachment point while the unit is moving?
One example is the muzzle flash from the Goliath's autocannon.
When I make an action actor I can define the launch model in the Launch Attachment Query. This looks great for most things, but I have some effects that doesn't look too good if the unit moves while attacking. Is there a way to make these attachments stick to the attachment point while the unit is moving?
One example is the muzzle flash from the Goliath's autocannon.
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