I can't seem to figure this out, how do you get sounds to fade as you move your camera further away? I've got a custom sound that plays on a unit death, but it's being obnoxious and playing for everybody no matter where the unit dies relative to their camera. On that same note, is there a way to make Marines and Marauders not drown out other sounds?
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I can't seem to figure this out, how do you get sounds to fade as you move your camera further away? I've got a custom sound that plays on a unit death, but it's being obnoxious and playing for everybody no matter where the unit dies relative to their camera. On that same note, is there a way to make Marines and Marauders not drown out other sounds?