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I have some recolerd banelings, and when they spawn they levee a dot on the ground, like a shadow.
Any ideas how to fix this? I didn't even know shadows could be messed with.
Its only blob shadows..... I guess Ill just disable them, although with my setup that makes it look extra bad.
Is it something about my models not having an attachment or something?!??!?!?!?! IDK
Maybe something associated with the cocoon actor?
@Myrkridian: Go
nope.
Damn shadows. They don't go away when i set blob shadow radius to 0 :<
Sure it is not creating any additional actors that should be attached but are not?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I have some recolerd banelings, and when they spawn they levee a dot on the ground, like a shadow.
Any ideas how to fix this? I didn't even know shadows could be messed with.
Its only blob shadows..... I guess Ill just disable them, although with my setup that makes it look extra bad.
Is it something about my models not having an attachment or something?!??!?!?!?! IDK
Maybe something associated with the cocoon actor?
@Myrkridian: Go
nope.
Damn shadows. They don't go away when i set blob shadow radius to 0 :<
Sure it is not creating any additional actors that should be attached but are not?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg