I believe theres a thread about here somewhere that already covers this question, but by celestia I could not find it.
My question, is it possible to make an attachment for a unit that plays the same animations as the model it is attached to, provide it has those? Like when the unit walks, the walk animation for the attached model plays, too. And is it possible to make the attached model play an animation over a trigger or that a trigger plays an animation for the unit it is attached to and the attachment plays the same animation?
All is determined under the events. Just copy and paste every event the Unit actor has into your Model actor. You find several events are involved in the playing of the various animations.
Hiho,
I believe theres a thread about here somewhere that already covers this question, but by celestia I could not find it.
My question, is it possible to make an attachment for a unit that plays the same animations as the model it is attached to, provide it has those? Like when the unit walks, the walk animation for the attached model plays, too. And is it possible to make the attached model play an animation over a trigger or that a trigger plays an animation for the unit it is attached to and the attachment plays the same animation?
Thanks in advance.
All is determined under the events. Just copy and paste every event the Unit actor has into your Model actor. You find several events are involved in the playing of the various animations.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
A great, thanks :)