I'm trying to change how effective siege tanks are, but when sieged, the thing has 6 (+1 greyed out) damage effects. Do I need to change all of them to change the damage of the tank? If so, by how much, as they're all different. If not, which one is the money one? I'm assuming the reason for the numerousness is due to splash.
The high number of damage effects is caused by the numerous campaign upgrades affecting the siege tank damage. Usual splash damage does not need more than 1 damage effect.
If you did not enable the Liberty Story dependency, the correct ones should be Crucio Shock Cannon Blast and Directed (both of them are used, dependent on the radius of the target unit)
I did enable Liberty story, as I'm trying to use shrike turrets (can't quite figure out how to morph existing bunkers into shrike bunkers at the moment, either, but I haven't looked at it too hard), but the only targets will be marines, tanks, and 2*2 bunkers, so am I good to just use blast?
I'm trying to change how effective siege tanks are, but when sieged, the thing has 6 (+1 greyed out) damage effects. Do I need to change all of them to change the damage of the tank? If so, by how much, as they're all different. If not, which one is the money one? I'm assuming the reason for the numerousness is due to splash.
Apologies for the noobish question.
The high number of damage effects is caused by the numerous campaign upgrades affecting the siege tank damage. Usual splash damage does not need more than 1 damage effect.
If you did not enable the Liberty Story dependency, the correct ones should be Crucio Shock Cannon Blast and Directed (both of them are used, dependent on the radius of the target unit)
@Kueken531:
I did enable Liberty story, as I'm trying to use shrike turrets (can't quite figure out how to morph existing bunkers into shrike bunkers at the moment, either, but I haven't looked at it too hard), but the only targets will be marines, tanks, and 2*2 bunkers, so am I good to just use blast?
You could also just replace the damage effect for the weapon to the blast one, then you can be sure, you modify the correct one.
@Kueken531:
Oh wow, how did I not get that? Thank you very much. >_<