So in my editor I have a camera set and when I preview it or "view selected camera" everything looks fine... but I have a doodad (Power Line) just behind where my camera sits... When I go in game, all I see is the power line. :( Any suggestions?
I don't know if I want to set Occlusion to Hide, because I am trying to use the power lines in my camera shot.... just not the actual pole itself.
I tried to check don't use doodad footprint, knew it was a long shot and it doesn't seem to work either.
Would it change the shot too greatly if you zoom that camera in to just in front of the line at all? Since you said that the camera sits just behind the doodad.
no, that would accomplish what I want i guess... my issues are many actually :(
It's near the edge of the screen, but not outside of camera bounds (so that shouldn't be a problem)
The shot I want (for those of you familiar with Greek Mythology) is of Clotho sitting on a throne with all the threads of fate running into her. (for those who want a better picture just google image Clotho, you'll see many.)
So what I've done is placed a bunch of power lines around, angled them toward my Clotho unit, and want the camera in between the Power Line Poles (Doodads) and Clotho (Unit).
So in my editor I have a camera set and when I preview it or "view selected camera" everything looks fine... but I have a doodad (Power Line) just behind where my camera sits... When I go in game, all I see is the power line. :( Any suggestions?
@GothiThePriest: Go
Would it change the shot too greatly if you zoom that camera in to just in front of the line at all? Since you said that the camera sits just behind the doodad.
@fosere: Go
no, that would accomplish what I want i guess... my issues are many actually :(
@GothiThePriest: Go
As of now I've worked around this issue, but I really would like to know an answer for future encounters.