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To start, I took these to display my problem.
http://imageshack.us/a/img687/5480/terrain005d.jpg http://imageshack.us/a/img833/9513/terrain006t.jpg http://imageshack.us/a/img829/9878/terrain007n.jpg
First Image: How the unit should look, occurs when facing south. Turrets fully extended.
Second Image: Occurs when facing directly east or west. Turrets rotated 90 degrees of desired.
Third Image: Occurs when facing North. Turrets rotated 180 degrees of desired.
I've tinkered with everything I know of, but i'm new to model attachment. Please help.
With your rotation (SOp (Explicit Rotation)) is the local flag enabled?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
To start, I took these to display my problem.
http://imageshack.us/a/img687/5480/terrain005d.jpg http://imageshack.us/a/img833/9513/terrain006t.jpg http://imageshack.us/a/img829/9878/terrain007n.jpg
First Image: How the unit should look, occurs when facing south. Turrets fully extended.
Second Image: Occurs when facing directly east or west. Turrets rotated 90 degrees of desired.
Third Image: Occurs when facing North. Turrets rotated 180 degrees of desired.
I've tinkered with everything I know of, but i'm new to model attachment. Please help.
With your rotation (SOp (Explicit Rotation)) is the local flag enabled?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg