I have been looking for days.... The issue is this: I have an tech lab that, for some reason, won't delete an actor at the end of it's morph event. The barracks or whatever will land, it will animate as if it's attaching, but won't change over to the appropriate unit once the animation is done. I have looked through every actor event in every unit involved, and can't find a thing that actually controls the morphing animation....
Am I blind, or are they in some hidden controller that I don't know of? I've lost at least 3 sq in of hair over this issue (1 fistful at a time), and my hairline can't take it anymore.
I have been looking for days.... The issue is this: I have an tech lab that, for some reason, won't delete an actor at the end of it's morph event. The barracks or whatever will land, it will animate as if it's attaching, but won't change over to the appropriate unit once the animation is done. I have looked through every actor event in every unit involved, and can't find a thing that actually controls the morphing animation....
Am I blind, or are they in some hidden controller that I don't know of? I've lost at least 3 sq in of hair over this issue (1 fistful at a time), and my hairline can't take it anymore.
@Snappybean: Go
Hold everything!!! I think I may have solved the problem, but further testing is required: I believe the issue is occurring in a validator....
edit: Nope, nvm, I am totally lost....