I have a Colossus hero in my game, and for it to cast certain abilities it needs the "turnable" flag checked. Unfortunately, the Colossus will be frozen and unable to play the walking animation when it moves when this flag is checked. How do I make the animation play?
The colossus uses special walk animations which basically rely on it not being turnable. I'm sure someone could fix this, but it'd be easier to just set your ability's arc to "360". This may or may not be right for your map, can't really say without more details. Just throwing the alternative out there.
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I have a Colossus hero in my game, and for it to cast certain abilities it needs the "turnable" flag checked. Unfortunately, the Colossus will be frozen and unable to play the walking animation when it moves when this flag is checked. How do I make the animation play?
SCII Profile: http://us.battle.net/sc2/en/profile/2744634/1/Drusus/
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The colossus uses special walk animations which basically rely on it not being turnable. I'm sure someone could fix this, but it'd be easier to just set your ability's arc to "360". This may or may not be right for your map, can't really say without more details. Just throwing the alternative out there.