Hi, I've pretty much given up trying to make my own models but I'd still like custom textures for my projects. I need an easy (non-3dsmax) way of getting the same models for marines, ghosts, banshees, sniper raynors and more, but with different texture names. Such as Ghost.m3 with the texture hpoly_ghost_diffusemap.dds as the same model with hpoly_ghost_diffusemap.dds. If there isn't a way to do this outside of a 3d modelling program can somebody atleast make the ghost for me? I appreciate it guys!
Hi, I've pretty much given up trying to make my own models but I'd still like custom textures for my projects. I need an easy (non-3dsmax) way of getting the same models for marines, ghosts, banshees, sniper raynors and more, but with different texture names. Such as Ghost.m3 with the texture hpoly_ghost_diffusemap.dds as the same model with hpoly_ghost_diffusemap.dds. If there isn't a way to do this outside of a 3d modelling program can somebody atleast make the ghost for me? I appreciate it guys!
Read the tutorial on my signature about the Texture Select By Id actor event.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg