Turret Defense 2010 -Final- (Localized) Revision 8

Details

  • Filename
    Turret_Defense_2010_-Final-.SC2Map
  • Uploaded by
  • Uploaded
    May 16, 2010
  • Size
    1.16 MB
  • Downloads
    1,194
  • MD5
    041870fead8ebdaff0a279a9d8a6928b

Changelog

Finished the map on 5/16 after more than 24+ of constant editing and playtesting with the wonderful friends I have!

This update is localized, thanks to the help of Hati from SC2Mapster.com ! Now everyone in the world can play it!

This version (Revision 3) fixes a rare bug that occurs in level 4, where one of the Broodlords forgets what he's doing. Stupid Brood Lords...

In this version (Revision 4), I've fixed the Gold Mineral reward — it was supposed to be 9, but for some reason I made it equal to 5. Silly me!

For Revision 5, I've taken care of the issue where the Battlecruiser Level starts twice at the same time and the Corruptor Level starts three times at once.

For Revision 6, I've made the Medivac faster and increased both the speed and power of each of the buyable Heroes so that they can have better cost-effectiveness.

For Revision 7, I've fixed a rare bug where units survive the Spire killing phase at the end.

For Revision 8, I've fixed an unfortunate bug that was a side effect of the fix for Revision 7 — I apologize for not properly testing that one. I tried a new solution to the problem in Revision 7 and also made the Carrier level a little more difficult, by popular demand.

None! Its 100% completed!!!!**