Details
Changelog
- Movement no longer has a limit
- Increased timer from 70 to 105 seconds
- EMP grenades now disable sensors and detectors
- EMP grenades now permanently disable turrets from attacking
- The same room should no longer be playable twice in a row
- Grenades are no longer wasted when used on fogged areas
- Increased plasma grenade range from 9 to 14
- Increased all other grenade ranges from 8 to 12
- All grenades now have 100% accuracy
- EMP grenades should no longer disable shield regen