Details
Changelog
- Turrets should now respawn with each new room
- Players can no longer end 2 turns rapidly
- Fixed some AI bugs
- Modified AI triggers to reduce lag
- Replaced a trigger with equivalent data editor methods
- Replaced all for-loops in triggers
- Turrets should now be removed before starting a new room
- Players now get an announcement when done with customising
- The first message in a 'host chooses' game now only shows once
- AI triggers now run only if there are computer players
- The game should no longer hold up after players have left
- Winning marines now remain at the end of a room