Feature: Mineral Node Analysis #12


  • Accepted
  • Enhancment
Open
Assigned to _ForgeUser4391233
  • _ForgeUser4391233 created this issue Jun 28, 2010
    Owner

    From korona@TeamLiquid, posted by dimfish:
    Suggested new feature: Mineral node distance analysis - Distance of the mineral nodes from the main building often differs in different base locations. Thus different amount of workers is needed to fully saturate bases in different locations. The new feature would allow to check that corresponding base locations are equal regarding mineral node placement.

  • _ForgeUser4391233 added the tags Accepted Enhancment Jun 28, 2010
  • _ForgeUser4391233 posted a comment Jan 29, 2011

    Here is an explanation of optimal gas geyser locations: http://www.teamliquid.net/forum/viewmessage.php?topic_id=123692

    And investigating the mineral distance business: http://www.teamliquid.net/forum/viewmessage.php?topic_id=119738

  • _ForgeUser4391233 posted a comment Apr 5, 2011

    More notes:

    regular minrerals: blue regular geytser: white

    HY minerals: gold HY geyser: purple

    Do a thick border around all of these resource nodes with gradient from green, yellow, red to show how efficiently that node can be mined.


To post a comment, please login or register a new account.