SC1 Protoss (The Fall) Maps 1-5 .zip C.2
Details
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FilenameProt_Maps_1-5_v._C.2.zip
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Uploaded by
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UploadedOct 20, 2011
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Size17.44 MB
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Downloads2,515
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MD52211163044621e456aba989e9db371f5
Changelog
Extract these Map files to the folder Program Files/Starcraft II/Maps
Improvements: V. C:
- Siege Tank no longer causes error.
- Zerg Spine Colony no longer leaves animation remnant.
- Autocasting Units: Shield Battery, Reaver, Carrier.
- Zerg Queen and Defiler Upgrades work correctly.
- Zerglings and Scourge have correct costs as well as number spawned (2).
- Parasite ability works properly.
- Easter eggs on certain maps.
- New Doodads
- New Zerg-ish Critter
V. C.1:
- Model changes to Cerebrate and Aldaris Portrait
- Corrected costs/names for Leg Enhancements/Charge, Archon Merge, Robotics Upgrades
- Corrected Tassadar Hallucination Ability, Dragoon voice, Dominion Attacks and trigger in Map 5
- Corrected Volume error on Spine Crawler weapon Impact; possibly some other related error may show (grr.)
V. C.2:
- MOD AND ALL MAPS 'LOCALIZED' - NO MORE NAME ERRORS (I hope).
- New version of Cerebrate w/sounds
- Subtitle corrections
- Sunken Colony size changed, renamed, attacks w/o error now - fully corrected
- Restored original background in briefings
- Eliminated blackness at map edges
- Various other changes/corrections
'Final' Version? - I probably won't work on these Maps much more so that I can focus on the next 5 maps... unless I find more errors while doing so.
* USE WITH THE Mod v.C.2 - Will not work correctly without this.
- Tassadar 'walks' while floating. (I could not find a way to get him to keep his legs still while his Templar floaty shadow worked.)
- Error with Science Facility after it's destroyed.
- Shield Battery has small issues
- Sunken Colony animation issues
- Some Subtitle issues may persist
Use these Maps at your own risk. If you find an error please let me know I can try and fix it.