Evolution (very early test)

Details

  • Filename
    evolution.SC2Map
  • Uploaded by
  • Uploaded
    Mar 11, 2011
  • Size
    307.93 KB
  • Downloads
    623
  • MD5
    6cbaf7e8d92801a8a719e805a9ec93b1

Changelog

This is my first upload, so I am will try and post something simple about the map.

  • No buildings.
  • No base.
  • It is good to not stay in one place.
  • Packs of predators run around the map, so you aren´t really safe.
  • Boss spawns every now and then... keep away, it will destroy you.
  • 3 Matriarchs, 1 that you start with and 2 you can evolve to.
  • You get resources whenever you hurt or kill an enemy that is not heroic, so... be aggressive.
  • The Matriarch can spawn Zerglings. Zerglings can morph into other units. Some of these can morph into new units.
  • Zerglings and Mutalisks can clone themselves.
  • Many units are buffed.
  • The Matriarch can sense the location of the other Matriarchs. You can see them at the minimap. So there is nowhere to hide.
  • Upgrades make a major difference, so try and remember to upgrade your units (if they have upgrades).
  • Nuclear sheep rules :D!

The hotkeys are not that refined at the moment. Victory conditions may or may not work. Not sure if Lurkers gets armor upgrades.

Also, not that there is no support for AI controlled players. The reason I removed the support was because the AI made the entire game crash. Don´t know if this is fixable or not.