Would be nice if the eye patch will team colored too, also he will looks more brutal with more spikes on his hands, but with lower size (like add 2 on each hand). And may be change his helm.
New version:
- Map size has been reduced by 3 Mb;
- Fixed big amount of issuses caused by version 3.0;
- Fixed bug with dispeling Venomancer's Venomous Goo debuff;
- Fixed bug with dispeling Hexer's debuff by Essencer's Devour Of Essences;
- Fixed bug with the loading data of the players (rating, wins, etc.);
- Camps of the forsaken protoss has been added to help you;
- Changed event after final boss death;
- Added new item 'Dominator';
- Added new cheat '-god';
- Reworked all item icons;
- Reworked choice menu.
Does blizzard renamed or changed some panel/frame in LotV? Im about panel/frame which shows players info (units/score/apm) in the top-left corner while we watching replay and about "Clear selected units" button.
Nothing solves same for me. May be tips must has a special path, like "LoadingScreen/Tip00", "LoadingScreen/Tip01".
If it rly broken, hope blizz will fix it soon.
With TC and Mask found solution by click-method, but still cant understand how to set textures path. It always show warnings like:
[8/19/2015 11:44:25 PM] Warning: Cutscenes: Texture 'D:\CustomMap\Assets\Textures\ExMat.dds' does not reference a file in an archive and cannot be loaded.
Hex editor shows that my model has D:\CustomMap\Assets\Textures\ExMat.dds and not Assets\Textures\ExMat.dds
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sry, was my fault...solved)
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After the last patch my bank doesn't save a game score, but can load it. Do you have the same problem?
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Im already converted all my sounds into .ogg(
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@Ahli634: Go Very thx. This helped so much.
@FunkyUserName: Go Not worked for me. Nothing going on when I press ctrl+f12
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Nobody? Cant find it here -> http://www.helral.eu/SC2LayoutFrames.html
Need their approximate names =(
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Can't find next UI parts http://i.imgur.com/XZEYRQu.jpg (marked in red), because of Galaxy UI module crushes time to time.
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Would be nice if the eye patch will team colored too, also he will looks more brutal with more spikes on his hands, but with lower size (like add 2 on each hand). And may be change his helm.
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New version:
- Map size has been reduced by 3 Mb;
- Fixed big amount of issuses caused by version 3.0;
- Fixed bug with dispeling Venomancer's Venomous Goo debuff;
- Fixed bug with dispeling Hexer's debuff by Essencer's Devour Of Essences;
- Fixed bug with the loading data of the players (rating, wins, etc.);
- Camps of the forsaken protoss has been added to help you;
- Changed event after final boss death;
- Added new item 'Dominator';
- Added new cheat '-god';
- Reworked all item icons;
- Reworked choice menu.
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Simple do that, using "while"
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Does blizzard renamed or changed some panel/frame in LotV? Im about panel/frame which shows players info (units/score/apm) in the top-left corner while we watching replay and about "Clear selected units" button.
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I have enUS. Not work(
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Nothing solves same for me. May be tips must has a special path, like "LoadingScreen/Tip00", "LoadingScreen/Tip01". If it rly broken, hope blizz will fix it soon.
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Ask for myself and for all who need SC2ArtTools-Export-Export Floater-Use Mopaq Paths "THX" click-method is always better...
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Strange. So many exp ppl here in this, but still no solution). The search for the answer on my 4th question breaks my mind.
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With TC and Mask found solution by click-method, but still cant understand how to set textures path. It always show warnings like:
[8/19/2015 11:44:25 PM] Warning: Cutscenes: Texture 'D:\CustomMap\Assets\Textures\ExMat.dds' does not reference a file in an archive and cannot be loaded.
Hex editor shows that my model has D:\CustomMap\Assets\Textures\ExMat.dds and not Assets\Textures\ExMat.dds