So, i started up a Mar Sara tileset (new map) after the patch (1.5), but the "add texture" is just not working!
I have tested most of the other tilesets and they work just fine, but i cannot for the life of me get the Mar Sara one to work...
I add the texture, but nothing happens. The editor sort of registers it as "added" as i can undo it under "Edit" or with CTRL+Z. The texture itself however is the same as the base texture chosen on map creation, nothing happens...
So, has anyone else encountered this sort of issue or know a fix? :)
EDIT:
Found what caused the issue!
Under Data - Terrain Textures the Mar Sara ones have a Height Map set while the others do NOT. Once i removed the Height Map the textures where working again. Wierd stuff :/
Tried a bunch of different methods but nothing works...And i can see no way twhy this shouldnt work.
Is it because of the "Wait" line? that is the only possible problem i can see but i cant think of any replacement for it either, dont want the units to respawn instantly.
And if i say put the create unit line after the wait line and remove the whole hide process, that would not work if multiple units died during the 180sec wait.
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@ScorpSCII: Go
Yeah just found it when you posted :) but thanks anyway!
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So, i started up a Mar Sara tileset (new map) after the patch (1.5), but the "add texture" is just not working! I have tested most of the other tilesets and they work just fine, but i cannot for the life of me get the Mar Sara one to work...
I add the texture, but nothing happens. The editor sort of registers it as "added" as i can undo it under "Edit" or with CTRL+Z. The texture itself however is the same as the base texture chosen on map creation, nothing happens...
So, has anyone else encountered this sort of issue or know a fix? :)
EDIT: Found what caused the issue! Under Data - Terrain Textures the Mar Sara ones have a Height Map set while the others do NOT. Once i removed the Height Map the textures where working again. Wierd stuff :/
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Hi, basicly does anyone know why this isnt working?
Tried a bunch of different methods but nothing works...And i can see no way twhy this shouldnt work.
Is it because of the "Wait" line? that is the only possible problem i can see but i cant think of any replacement for it either, dont want the units to respawn instantly.
And if i say put the create unit line after the wait line and remove the whole hide process, that would not work if multiple units died during the 180sec wait.
EDIT: tried a different approach, no difference: