Templar's Bounty is a single-player map featuring turn based combat. Plan your moves carefully when you find yourself facing enemy armies on a hexagon-grid battlefield, with combat inspired by what is seen in games like King's Bounty and the Heroes of might and magic series.
Almost everything in the game is randomized, allowing for some replayability despite the game being fairly linear and straightforward.
The map is currently in beta, so there are probably a few balance issues and bugs. If you happen to find a bug, Iād appreciate it if you would inform me about it.
Facts
- Date created
- Jul 04, 2010
- Category
- Last update
- Sep 30, 2012
- Development stage
- Beta
- Language
- deDE
- enUS
- esES
- frFR
- koKR
- ruRU
- zhCN
- zhTW
- License
- Public Domain
- Downloads
- 1,267
- Recent files
- B: Templar's Bounty 1.2 Sep 30, 2012
- A: Turn Based Combat Game 1.4 Aug 09, 2010
- A: Turn Based Combat Game 1.3 Jul 17, 2010
- A: Turn Based Combat Game 1.2 Jul 05, 2010
- A: Turn Based Combat Game 1.1 Jul 05, 2010
- Reply
- #17
TaintedDreams Jan 21, 2013 at 18:03 UTC - 0 likesI think the triggers need to be updated after the patch, all the in-game text is coming up as Param Errors. That includes victory message texts, Tips, Barracks unit buying screen (which btw doesn't work anymore for whatever reason).
- Reply
- #16
KorvinGump Oct 02, 2012 at 18:11 UTC - 0 likesHi.
Just want to say, your map has a lot of potential. It looks awesome! I think you can create a cool game with a lot of abilities, races how it was in HOMM series. Please do not make this map public. Such maps should not be shared, because a lot people can ruin your map in future... Please trust me... Good luck, i hope you will do a great multiplayer map, but it will take a huge time...
- Reply
- #15
Hamstroman Nov 26, 2010 at 13:57 UTC - 0 likes@djimil11
Actually, what you are describing is intentional because this system is mostly based on the system of King's Bounty.
- Reply
- #14
djimii11 Nov 25, 2010 at 13:58 UTC - 0 likesfound a bug: in homm3 u can atack from the tile ur on in this ur movement tiles need to be able to walk over the enemy
- Reply
- #13
djimii11 Nov 08, 2010 at 12:29 UTC - 0 likesif u make towns like in homm3 u win
- Reply
- #12
Luxee Sep 17, 2010 at 10:53 UTC - 0 likesThis is amazing! so awesome!! Ive just started a map and was going to do something very similar!, like a heroes 3 map. would have loved to use some of your code.. if i could only understand the triggers haha
ill upload mine when i get a little further on it..
single player or multi player i think your map will be great :) and can be used for many other map ideas too
so Big thanks for showing me this is possible!
Starcraft?
- Reply
- #11
Hamstroman Aug 09, 2010 at 18:38 UTC - 0 likesUpdate! The AI now works, so definitely check it out and share your thoughts about it. Check the Changelog for the rest of the changes.
- Reply
- #10
Hamstroman Aug 07, 2010 at 11:12 UTC - 0 likesHello everyone.
Since the release of starcraft 2 i haven't really been working on the project at all (obviously because i've been playing it) but recently i started working again.
I'm saying this to make it clear for those who might be interested in the project that i haven't abandoned the project or anything, but i've got some new plans for it.
After doing some system optimizations i thought it would be fun to try and make an AI for the map, so that i could test stuff against the computer. Well, it turns out that it was way easier than i thought to make a decent AI.
I have been thinking a lot lately about the viability of the game being multiplayer. The time it takes to learn and get used to the game would probably mean this would not be very popular, and the matchmaking system i had in mind would probably not be awesome either.
So i think i'll try to start off with a small single-player adventure game of some sort. Most of the popular turn based games seem to mostly be about the single-player anyway, so i think it will work out better.
I might release an update soon that includes the AI so that you can actually play against something else than yourself.
- Reply
- #9
Dekar_Zero Aug 04, 2010 at 03:45 UTC - 0 likesThis is very cool. Except,
The zerg win every time.
- Reply
- #8
BStallion Jul 20, 2010 at 12:18 UTC - 0 likeswow, tbh it would be great to see a starcraft board game style map xD
This looks almost like the heroscape board game actually.
Its a rush or be rushed world out there. The Greeks should've rushed before the Trojans reached wooden horse tech.