SC1+2 Total Conversion

Dragoon screenshot

This map allows users to play with both Brood War and Star Craft 2 units when they fight each other. Computer AI works properly.

It's easy to add the same functionality to any existing map from Phantom style maps to RP levels, just follow my easy guide: http://graphics.stanford.edu/~danielrh/sc1to2tutorial/

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  • Avatar of Fl4m3Ph03n1x Fl4m3Ph03n1x Mar 03, 2012 at 12:04 UTC - 0 likes

    Hey guys, sorry for the newb question but this map is unplayable atm :S I just downloaded and Sc2 says it can't launch the map (probably because it fails to load a file). Which brings me to the question: Where can I find, and how do I install the requirements for this map?

  • Avatar of christdaugherty christdaugherty Sep 12, 2011 at 04:08 UTC - 0 likes

    I have been working on the Protoss maps from SC1 - along with a Mod based on the work of the guys who did the Terran and Zerg campaigns from SC1. I don't know if your mod will work with these maps but either way I seem to have gotten my mod to work fully for the scope of SC1 tho. I didn't know about your work but it is cool to see that I'm not the only one trying to do this stuff...

    I am looking at the stars. They are so far away and their light takes so long to reach us. All we ever see of stars are their old photographs. - Dr Manhattan, "Watchmen"
  • Avatar of vincealdueso vincealdueso Apr 11, 2011 at 10:05 UTC - 0 likes

    Hey there danielrh,

    Do i need to set up this so i can play it and publish it?

  • Avatar of vincealdueso vincealdueso Apr 11, 2011 at 03:09 UTC - 0 likes

    How do i publish this? I already published it, but it think i'm playing in Toxic Slums I am here on Southeast Asia. Any help from the author?

  • Avatar of ailoso ailoso Dec 22, 2010 at 19:44 UTC - 0 likes

    thanks the new mod is great

  • Avatar of danielrh danielrh Dec 07, 2010 at 23:41 UTC - 0 likes

    maybe you aren't in the US realm...then refuse to login to battlenet until you remove the dependency. and readd the dependency?

  • Avatar of aikwood aikwood Dec 06, 2010 at 15:10 UTC - 0 likes

    I downloaded the map, and the Map-editor have used over 3 houers already to download from Battle.net.....My computer is slow, and map`s on 415 kb takes aboat 1-2 minutes to open, and this file is 6 274 kb :P issent that 6,2 Mb? Anyway...it takes years.....o.O My computer is old and fucked up, so im looking forward to getting a new computer soon :P The MapEditor shud have a %-scale , so i cud see the progres. All it does now is show me how many secund it have used to trye to open the gad dam file. How does that help me? o.O

  • Avatar of danielrh danielrh Dec 04, 2010 at 21:40 UTC - 0 likes

    @odioustea If you are on US, you can just find the mod on Battle.net by searching for SC1vs in the mods list... if you are not, go ahead and publish the mod to battlenet... then you can access it (make sure to make it public if you want others to be able to do the same)

    another option is to put it into c/Program Files/StarCraft II/Mods and then go to File|Dependencies... and select local filesystem but if you want to publish the map you're going to have to push it to battle.net or reference my mod there.

  • Avatar of odioustea odioustea Dec 04, 2010 at 10:47 UTC - 0 likes

    um... How do you install the "SC1vs.SC2Mod 4.0" as in which folder do I put it i?

  • Avatar of progammer progammer Nov 16, 2010 at 18:58 UTC - 0 likes

    Dunno how outdated the guide for applying mode to other map, in order for the trigger to apply to all existing player, simply loop through pick each player in player group - Active players and do - Set upgrade etc for player "picked player"

Facts

Date created
Nov 05, 2010
Category
Last update
Jan 26, 2011
Development stage
Release
Language
  • enUS
License
Public Domain
Downloads
10,637
Recent files

Authors