SC1 Episode 5 - The Iron Fist

The Iron Fist v1.01

Change log

Table of contents

  1. 1 v1.01
  2. 2 v1.0

v1.01

  • general: minor cosmetic changes to terrain

X01 - First Strike

  • changed texture, coloring for rocks & vespene geysers (thanks to Tripshroom)
  • AI will no longer try to rebuild the Command Center or ComSat station

X02 - The Dylarian Shipyards

  • fixed an issue where the text writeout sound would not stop after the intro
  • uncontrollable UED dropships now have player name tags on mouse over

X03 - Ruins of Tarsonis

  • disallowed Ghosts, Valkyries and Nuke Silos for the player

X04 - Assault on Korhal

  • added a short intro to the map
  • AI can now attack from the north/southwest using the ramps

X05a & b - Emperor's Flight

  • uncontrollable UED units now have UED decals and player name tags on mouse over

X07 - Patriot's Blood

  • fixed an issue where one of the player's units might end up on the "high ground" after the access code-cutscene

X08 - To Chain the Beast

  • Torrasque respawn timer reduced from 10 minutes to 9 minutes (game time)
  • Torrasque can now properly attack structures (d'oh)

v1.0

first release

Known caveats

nope

Facts

Uploaded on
May 27, 2012
Game version
    Filename
    The_Iron_Fist_v1.01.zip
    Size
    106.8 MiB
    MD5
    9572bcae8bc7d80f82357566225d8e6d
    Type
    Release
    Status
    Semi-normal
    Downloads
    85,398

    Authors