The Iron Fist v1.01
Change log
v1.01
- general: minor cosmetic changes to terrain
X01 - First Strike
- changed texture, coloring for rocks & vespene geysers (thanks to Tripshroom)
- AI will no longer try to rebuild the Command Center or ComSat station
X02 - The Dylarian Shipyards
- fixed an issue where the text writeout sound would not stop after the intro
- uncontrollable UED dropships now have player name tags on mouse over
X03 - Ruins of Tarsonis
- disallowed Ghosts, Valkyries and Nuke Silos for the player
X04 - Assault on Korhal
- added a short intro to the map
- AI can now attack from the north/southwest using the ramps
X05a & b - Emperor's Flight
- uncontrollable UED units now have UED decals and player name tags on mouse over
X07 - Patriot's Blood
- fixed an issue where one of the player's units might end up on the "high ground" after the access code-cutscene
X08 - To Chain the Beast
- Torrasque respawn timer reduced from 10 minutes to 9 minutes (game time)
- Torrasque can now properly attack structures (d'oh)
v1.0
first release
Known caveats
nope
Facts
- Uploaded on
- May 27, 2012
- Game version
- Filename
- The_Iron_Fist_v1.01.zip
- Size
- 106.8 MiB
- MD5
- 9572bcae8bc7d80f82357566225d8e6d
- Type
- Release
- Status
- Semi-normal
- Downloads
- 79,310