Megiddo

This project is abandoned and its default file will likely not work with the most recent version of StarCraft II. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Megiddo is a symmetrical 2 team map. Each team consisting of 5 players. Each player controls 1 hero unit and must defend their home base, but more importantly they must destroy the opposing team's base. There are 2 primary lanes that run vertically allowing access to the opposing team base. Along these lanes are capturable regions. The regions, once captured, provide resources for each player on that team. The regions closer to the enemy base provide more resources and better spawnable units. Neutral units will spawn periodically from your hometown (depending on which regions you control) and follow the lanes to the enemy base. The game primarily focuses on Hero customization. Each hero unit has several abilities and several levels to each ability. It is up to the owner of the Hero to decide where to distribute his customization points.


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About This Project

  • Project ID
    24172
  • Created
    Jun 14, 2010
  • Last Released File
    Never
  • Total Downloads
    0
  • License

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