Lobby Template

This project is experimental.

This project is only experimental and may change drastically between now and when it comes out of experimental status. It may even be disapproved once that happens, worst-case.

Be forewarned before downloading anything from this project.

This is a lobby detection template for anyone to use.

Features:
1. Multiple game modes included.
2. Starting resources custom game attribute example.
3. Player team lobby detection using triggers.
4. Custom start locations based on what the player chooses.
5. Working MeleeAI initialized to a specific start location.

Just post a comment if you find any bugs and I'll work on them.

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  • 3 comments
  • Avatar of Lorthas Lorthas Oct 24, 2010 at 11:59 UTC - 0 likes

    Hi,

    I wanted to test this map online to see how it works and if it is what I need, but I can't upload this to b.net nor copy the code into mine (upload of my map will fail then, too). Any suggestions on this?

    What I am actually looking for is that players can choose their color from the lobby an get therefore placed on the right spot on the map (predefined starting location (e.g. Red is always the middle starting point)

  • Avatar of blazeaxxor blazeaxxor Aug 20, 2010 at 15:06 UTC - 0 likes

    cool!

  • Avatar of JLogan JLogan Aug 18, 2010 at 14:48 UTC - 0 likes

    Nice one!

  • 3 comments

Facts

Date created
Aug 13, 2010
Category
Last update
Aug 25, 2010
Development stage
Alpha
Language
  • enUS
License
Public Domain
Downloads
413
Recent files

Authors