Larger Zealot Blades

Version 0.6

Credits: Underp4ntz "Chrizz"
Site: www.e-studios.eu
Team: CareNut Development Team

Version: 0.7

Changes: 0.7 Fixed Blade Effect
Changes: 0.6 Added Blade Effect
Changes: 0.5 Increases Zealot's Blade Size

Includes:
Models
Textures

Known Bugs:
No Dreads
No Particle Effects on Blades.

http://dump.e-studios.eu/v06tmb.jpg

The M3 Export & Import Tools does not support Particles Yet.
We Are waiting for a new M3 Tool Update that supports Particles.
Thats the REASON why the Dreads & Blade Effect is not working.

Zealot Forum Topic: http://forums.sc2mapster.com/resources/art-assets/9313-released-larger-zealot-blades-beta/

How to Import / Install: Make sure you have the directory structure like the screen below, Save and restart the editor.
http://dump.e-studios.eu/sc2/zealotinstall.jpg

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  • 9 comments
  • Avatar of Underp4ntz Underp4ntz Sep 14, 2010 at 07:26 UTC - 0 likes

    What if you try to import textures first and save the map. Then import the Models. Anyways v0.8 is coming including the Dreads "Hair" but is static till the particles & ribbons are supported by the M3 Tools

    Last edited Sep 14, 2010 by Underp4ntz

    http://dump.e-studios.eu/zerglingrush.jpg

  • Avatar of DylanDylon DylanDylon Sep 13, 2010 at 21:09 UTC - 0 likes

    your other models worked great for me, but i cant get this one to work. i've tried moving the skins to the ROOT and tried it with them in the textures folder, saving and restarting with only the textures imported first. but the textures wont load on to the model.

    Last edited Sep 14, 2010 by DylanDylon
  • Avatar of oDroiD oDroiD Sep 08, 2010 at 09:45 UTC - 0 likes

    Nice tutorial Thanks :)

  • Avatar of Underp4ntz Underp4ntz Sep 08, 2010 at 08:13 UTC - 0 likes

    Be Sure all Textures are in the ROOT of the import window. so no Sub Maps.
    Save it few times Restart the Editor and it should work "Editor = Bugged"

  • Avatar of oDroiD oDroiD Sep 07, 2010 at 08:38 UTC - 0 likes

    How do you use this? Tried replacing the zealot in assets but it came out pink and glitchy

  • Avatar of Twa1811 Twa1811 Sep 02, 2010 at 16:54 UTC - 0 likes

    Love it , I will use it to replace Zealot !! :P

  • Avatar of Underp4ntz Underp4ntz Aug 30, 2010 at 07:33 UTC - 0 likes

    Dreads & Ribbon Emitters Are not Supported :) Yet for the Exporter.
    Dreads will be replaced with mesh model for a while. Till exporter supports Particles.

  • Avatar of HellGateSc2 HellGateSc2 Aug 29, 2010 at 09:07 UTC - 0 likes

    dreads ~ ribbon ermitter?

    Last edited Aug 29, 2010 by HellGateSc2
  • Avatar of mParfait mParfait Aug 24, 2010 at 22:38 UTC - 0 likes

    I think selendis portrait has full dreadlocks while presevers have a single long dreadlock. Maybe presever 2 and 3 have full dreadlocks anyways. I think they're mesh also.

  • 9 comments

Facts

Date created
Aug 20, 2010
Categories
Last update
Aug 29, 2010
Development stage
Beta
License
All Rights Reserved
Downloads
959
Recent files

Authors