I have converted the waypoint from Diablo 3 and added some animations:
report bugs here
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Thanks TwoDie I apologize for lack of fixing it as I have been busy with work now
I'll add that later today on this asset page
A Rogue's Story
Death Haven V2
Diablo 3 Waypoint
Diablo 3 UI Tutorial
OK I'll have to fix it but it will be in a bit as my 3dsmax needs to be reinstalled
It's nice, but doesn't work for anybody when you import it to the editor. It works fine on your computer because the path is correct, but only for YOUR computer. You need to make sure the texture is referenced for everybody.
Like: "Waypoint_Flame.dds" should be the path but, instead the way you have it set when you made the model is "C:\Users\Dylan\Desktop\Starcraft Stuff\Starcraft 2 maps\A Rogue's Story\Models\Waypoint\Startools\Waypoint_Flame.dds"
Click Wars Tournament (Open Beta) (US) - http://www.sc2mapster.com/maps/click-wars-tournament/
BattleStar Online (Alpha) - http://www.sc2mapster.com/maps/battlestar-online/
ty jack i try my best
And that just got way fucking cooler.
One morning I shot an elephant in my pajamas. How he got in my pajamas, I don’t know. Want to use Render To Texture in your cutscenes? Try This
please enter suggestions here on how to make the particles fly up like in d3
Any and all SC2 related things put on hold for now.