Wings of Liberty Enhanced

This project is abandoned and its default file will likely not work with the most recent version of StarCraft II. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

This mod is an enhanced version of Wings of Liberty, with new units, buildings, abilities and upgrades for all 3 StarCraft 2 races.

Here is a short list of a few planned units:


  • ? (Anti-biological unit, perhaps a Twilight Archon?) [Twilight Council/Templar Archives]
  • Dark Archon [Templar Archives]
  • Reaver [Robotics Support Bay]
  • ? (Light air caster) [Air caster building]
  • Obelisk (Air caster building)


  • Firebat - may not see the light of day if it ends up being too similiar to the Hellion. [Merc Haven]
  • Spectre
  • Diamondback
  • APC that can lay Spider Mines - may not see the light of day either
  • Stingray AA fighter
  • Perdition Turret (Now requires Armory)
  • Merc Haven (for Reapers and upgrade)


  • Lurker
  • Swarm Host
  • ? (Heavy air unit)
  • Lurker Den

New abilities, depending on balance, might be included, such as the Battlecruiser upgrades from the campaign, the Immortality protocol for the Thor, the Command Center reactor, the bunker turret upgrade, a chain lightning ability for the High Templar, range upgrade for the Lurker, and so on.

NOTE: This mod, once released, can be modified at will and used in custom maps and other mods.


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    Jul 20, 2010
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