WingedArchon Assets
Retired. Assets remain available but no longer will be supported..
Seems like retirement did not really work out?...
Credentials _____ _____
All assets found here are custom built with Blizzard assets and Blender for modeling. For work derived from other assets, Credits belong to their respective owners. This is highlighted in the download section per asset involved. If you would want to change one of my assets, please be so kind as to list me as author of the original work.
__________ Thank you
Kitbash Studio! All assets on this page are from either requests or ideas, experimentations and random kitbashes. Also this page features sets of racial reskins.
Use the links below to quickly navigate to the assets of choice.
The Talon Deprecated Protoss New Confederates
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Hey, about your Elma model from Xenoblade, what armature/rig did you "bind" it to?
In reply to RanchBurner:
Hi there mate, For the Elma model I used a rig from a Heroes of the Storm model that Edhriano gave me to make a model for him. Its a slightly modified version of that. The Demon Hunter I believe it was called.
In reply to WingedArchon:
That's what I was about to guess. :) I have at least a couple of model ideas that would use that armature.
In reply to RanchBurner:
Well, I would say knock yourself out mate ;)
I don't know where Edhriano got that model from, I regretfully do not have access to HotS models (do not know how) but you can always use Elma as a base if you have ideas for models of your own.
You certainly made one fancy vehicle there !!!
Truly great design.
In reply to DaveTheSpectre:
Thank you mate!
Archon you're my hero! I love the structures.
In reply to CerberusSC2:
I though you would :)
Enjoy!
I love the banshee battlesuit.
In reply to CerberusSC2:
Thank you mate!
Hello there guys 'n gals,
It was brought to my attention that a set of New Confederate units appearance got messed up when subjected to certain map-lighting effects. Core issue was a bug in the material settings.
The issues are fixed and the affected models were re-uploaded.
In reply to WingedArchon:
I'm intrigued by this "transforming" banshee thing.
In reply to CerberusSC2:
Honestly... So am I, There's something there to lay with.. but my lord, the tail end of that thing is a perfect storm. The Banshee is designed so well in what the Banshee itself is, that making it work for a transformative structure is a nightmare.
Did I just make sense there?
In reply to WingedArchon:
Yeah. I honestly never thought of a transforming Banshee, so the fact you see the potential speaks to something.
Maporino 2020, Quarantino Showcase: The Celestial Ring
Map played by Jayborino
Maporino 2020, Quarantino Showcase: The Celestial Ring
Map played by Alarak
In reply to WingedArchon:
Cool, really cool !!!
I didn't watch the entire gameplay, but it really looks sweet :) Thing I love the most is the Pylon range on buildings, really creative and unique.
But you've got to tell me one thing, how did you manage to use Vorazun's console ? Or was that not part of the map design ? Was it just selected by Alarak ?
In reply to DaveTheSpectre:
It is a part of the map design, and I also only learned about it very recently.
Apparently there's a trigger for it: "Set Console Skin" or something like that. It lets you choose console skins from eitehr SC2 or WC I think, because there's some that I don't recognize.
In reply to WingedArchon:
Oh, never seen that trigger. They must have added that recently.
In reply to DaveTheSpectre:
Maybe, I haven't followed the patches to see if that was added at one point or not. But it is very nice that its there for custom mapping.
It also allows me now to change the UI for my maps/campaign, which I haven't been able to get working with other methods.