Starcraft 2 - Terran Military Organizations
This is a project that I have created which features some Terran units and buildings from each Terran organization in the Starcraft Universe. These are fan interpretations on how they supposed to look like in in-game and even lore. If anyone is interested in joining this project, please PM me or write a comment.
List of Terran factions in progress:
- Moebius Corps / Moebius Foundation - 70 %
- Kel - Morian Combine - 20 %
- Umojan Protectorate - W.I.P (Concepts of unit and building models are still planned)
- Terran Dominion - W.I.P (Concepts of unit and building models are still planned)
- Defenders of Man - W.I.P (Concepts of unit and building models are still planned)
Possible other terran factions such as sub factions:
- Dominion Kill Squad
- Dominion Elite Guard
- Raynor's Raiders
NOTE:
Some new or updated models sometime required HoTS and LotV dependencies or else your map will get banned or the unit's model will not function properly during gameplay or not display the textures correctly. Also, I don't take requests and you are allowed to make ideas/suggestions.
These models can be used in custom maps or mods. Also, with the release of the Nova Covert Ops mission pack by Blizzard, most of my future models will be needing a Nova Covert Ops dependency in the editor.
Moebius Corps Marine Sharpshooter
Hey Hammer,
I have a suggestion for your next Moebius Corps Unit. A Ghost, but with some small modifications:
- SIMPLY The Vanilla Model!
- No Shoulder Pads or extra added ugly kneecaps at all. - No "Spectre" Chestplate or Helmet, see the ONLY changes below.
- A more menacing backback. - Tactical Knife or Pistol (Silenced) on his waist. - Some fitting boots, maybe make something out of Alaraks feet. - A headphone or something like that, for the "professional sniper" feel.
The rest "should" remain unchanged. It's entirely up to you, of course. Your models are GREAT, so I hope, you take my suggestion into consideration
Best regards,
ATS
Greetings Hammer107,
those Moebius Corps Models are astounding. With the matching terrain, those guy's will be a blast! But I got one question for you:
Will you reskin the buildings as well? If you do that, We have a truly villanous army, alongside the Tal'darim.
Best regards,
ATS
Moebius Corps SCV
Original SC1 SCV by SoulFilcher.
Moebius Corps Marauder Engineer
Moebius Corps Behemoth Battlecruiser
once you have them working then you must go about making them not pink or white which means you need to put in you assets/textures then you have to make the unit model actor etc..
Ok I've managed to get the models working, but I've been messing around for an hour to try to figure out how to add the textures as well, anyone mind helping me here once more?
I fixed the Moebius Corps Cyclone which now contains the correct texture files. Here's the link: http://www.sc2mapster.com/assets/terran-organization-units/files/14-moebius-corps-cyclone-fixed/
when you put it in make sure that youre folders are right and everything is in the folder assets/textures the other is asset/models then it should work if you get the dependencies right without the dependencies it will look pink in some area depending on the ones you have
@Alevice: Go
Ahhh right, thanks.
@AverageStarcraftPlayer: Go
This only works if you are making a custom mod.
I'm kinda new to this, I've been trying to find the Assets folder in my Starcraft 2 for a while, but couldn't find anything. Is there another place I've supposed to put these Assets?
the only thing that is bothering me is that i dont have the transformation model for the hellbat everything else is great
the cyclone is actually you fall haha
cyclone model has texture problem, too.
+ in game screenshot, and hellbat model. wtf?
It is fast , thank you ^_^.
@Hammer107: Go
Thanks it was fast :D
@EDHRIANO:
Here's the fixed version which includes the Viking Mercenary Blade black textures: http://www.sc2mapster.com/assets/terran-organization-units/files/13-moebius-corps-goliath-fixed/
@EDHRIANO:
I forgot to add the other texture which is the Shadow_VikingElite_Diffuse texture for the blades in the texture files folder which I didn't notice earlier. I'll reupload it to fix this issue. Wait for it since it needs approval first for the file