Starcraft 2 - Terran Military Organizations
This is a project that I have created which features some Terran units and buildings from each Terran organization in the Starcraft Universe. These are fan interpretations on how they supposed to look like in in-game and even lore. If anyone is interested in joining this project, please PM me or write a comment.
List of Terran factions in progress:
- Moebius Corps / Moebius Foundation - 70 %
- Kel - Morian Combine - 20 %
- Umojan Protectorate - W.I.P (Concepts of unit and building models are still planned)
- Terran Dominion - W.I.P (Concepts of unit and building models are still planned)
- Defenders of Man - W.I.P (Concepts of unit and building models are still planned)
Possible other terran factions such as sub factions:
- Dominion Kill Squad
- Dominion Elite Guard
- Raynor's Raiders
NOTE:
Some new or updated models sometime required HoTS and LotV dependencies or else your map will get banned or the unit's model will not function properly during gameplay or not display the textures correctly. Also, I don't take requests and you are allowed to make ideas/suggestions.
These models can be used in custom maps or mods. Also, with the release of the Nova Covert Ops mission pack by Blizzard, most of my future models will be needing a Nova Covert Ops dependency in the editor.
@Hammer107: Go
If it is possible please show the size comparison of Super Star Destroyer to Raynor's Ship from WoL.
And also, comparison to ouu lets say... a zergling.
Here's the screenshot about the sizes of the Battlecruisers that I made for the Moebius Corps.
Moebius Corps Super Star Destroyer
A massive ship constructed by the Moebius Foundation engineers and the Super Star Destroyer is intended to be a powerful warship for the Terran Dominion. After the rise of Amon and the awakening of the Hybrids, the Moebius Foundation and its military forces, the Moebius Corps, fell under the mind control of the hybrids and the enslaved Moebius Corps forces began operating these monstrous ships in order to destroy the Terran Dominion and its colonies from the Koprulu Sector.
The Super Star Destroyer has the size between the Protoss Mothership and the Zerg Leviathan. Unlike the ordinary Star Destroyer, which has the size similar to the Protoss Mothership and can carry several starfighters and dock several Minotaur-class Battlecruisers, the Super Star Destroyer can dock two Star Destroyers, attach few Behemoth-class Battlecruisers as well as some Minotaur-class Battlecruisers and it can carry thousands of starfighters and dropships or transport ships.
Moebius Corps Archangel Viking
Archangel in Moebius Corps color scheme.
Moebius Corps Shredder New
New emissive texture of the Shredder for the Moebius Corps. Special thanks and credits goes to MonsieurLeHeadbutt for changing the orange emissive to red.
@MonsieurLeHeadbutt:
Thanks for the texture. I'll reupload the Moebius Corps Shredder with this emissive texture you made and also, I will add you as a Contributor in my project.
@alleyviper85: Go
Hey AV and Hammer. Is there any chance y'all would collaborate on a Moebius Valkyrie Missile Frigate?
@MonsieurLeHeadbutt: Go
I managed to turn the Shredder's emissive texture red. Unfortunately, I had to remove all the team color to do it. But it matters little. There is plenty enough TC in the diffuse texture.
You can upload this if you want, just as long as you acknowledge that I created it.
@MonsieurLeHeadbutt:
It seems you are wondering why the Shredder's emissive texture is orange because it is a Photoshop or Paint.net texture error when I edited the orange emissive to red. I tested it in the Cutscene Editor and it seems when I zoomed out the camera, the red emissive disappears and when I zoomed in the camera it returns to its normal emissive light so that is what I can to explain it.
Also, by the way, the Moebius Shredder is one of my models that has a darker appearance while the other Moebius Corps units have darker but a bit light since I wanted to make the Moebius Corps units' colors similar to the Tal'darim Protoss.
@Hammer107: Go
Hey Hammer, is there a reason the Shredder's emissive texture is orange and not red? Just wondering.
EDIT: By the way, the Shredder is just a bit darker than the other Moebius units, and I think it would fit in more if the diffuse texture were lightened up just a bit.
Keep up the good work!
Moebius Corps Liberator
Moebius Corps Shredder
@MonsieurLeHeadbutt:
I still have the original Moebius textures for the SC2 Siege Tank Mercenary model but I must make my own decision whether I release the textures or I release the current Moebius Siege Tank that I have shown.
@alleyviper85:
What is that all about?
@Hammer107: Go
XD
@Hammer107: Go
You don't suppose you could release the textures for your original model? They might still be of use to some people.
Moebius Corps Siege Tank
I used the alpha version of Sgt. Hammer's Siege Tank from Heroes of the Storm as a base model for the Moebius Corps Siege Tank since the SC2 version of the Siege Tank has some problems after exporting it on Blender then testing it on a blank map which I believe that the walk animation of the SC2 Siege Tank's Tank mode has bug.
Moebius Corps Elite Goliath
Hey Hammer, what about a Moebius version of the Shredder (that scrapped unit from the HotS beta that they put back into the editor with LotV)? Its textures are very similar to the Widow Mine, so it would be easy to make, as you've already done the Widow Mine retexture.
(I would just use your Widow Mine textures if I could, but the differences between the Widow Mine and Shredder textures are just enough to make them incompatible with each other.)
Hammer, may I suggest a Moebius Corps Elite Goliath?
(Edit: Actually, a Moebius Siege Tank is far more important than that.)