Super StarCraft Go-Kart Beta V1.1

Details

  • Filename
    Starcraft_GoKart_Trial_Track_Beta_V_1.1.SC2Map
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  • Uploaded
    May 15, 2010
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    504.60 KB
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    3a6bfa2b2ba973355da6cf7e1042a207

Changelog

First Beta Launch! race course isn't spiffy yet, this is mostly for testing and feedback on the system in place.

FEATURES:

  • Simple trial track which monitors progress and keeps track of laps. first to complete 3 wins!
  • WASD movement.
  • W accelerates.
  • S slows down / reverses.
  • Right click for hard brakes.
  • Left click to use items.
  • Run over Archons to pick up items.
  • 5 pick ups currently implemented:
  1. Cloak: turns unit invisible and makes it immune to attack for 4 seconds
  2. Speed boost: increases speed to 75% greater than the typical maximum for 4 seconds
  3. Missile: shoots a missile in a straight line which reduces a units movement speed to zero when hit.
  4. EMP: aoe attack which locks the input for anyone hit. (ex, if you are taking a right turn when hit you will be trapped in that right turn for 4 secs til the effect wares off and you regain control)
  5. Stasis Mine: lasts for 10 seconds. any unit which drives over the stasis mine will be frozen in place until the mine goes away. However, once the effect wears off, you will immediately resume your bearing and course with no loss to the speed at which you were traveling. Also, while frozen in stasis you are immune to other effects (cant be shot by rockets or EMP'd)

Change Log:

Beta V1.1

  • Adjusted the acceleration system so you now slowly slow down when your finger isn't on the gas.
  • Adjusted the turning radius so it widens and shrinks based on your current speed. (the faster you go the wider your turns, the slower you go the sharper your turns.)
  • Opened up a hole along the race track wall so you can exit and test out how the controls feel in a wide open area. (note: you will be able to drive through the outter sides of the race track cliffs once you exit the course, this isn't a bug)

-There might be some cracks in my pathing around the track, this is just a rough test course so don't worry about it too much unless you notice it as a common issue.