StarCraft Reawakening
SCRTGW started as the Italian Localization of Mass Recall and then splitted from it to become a separated project (while keeping MR mods and most of its maps as teamplates).
We spent a lot of time on completely overhauling terrains and updating cutscenes plus lore elements to keep up with the current StarCraft lore, with characters, units and other elements coming from the SC Novels/Books/Digital Comics and StarCraft 2 itself.
We also pay maniacal attention to models, with high quality assets coming from the best Model Makers on sc2mapster (DaveTheSpectre, Alleyviper85, miazmatic, Solstice245, HammerTheTank107, _ForgeUser7364532 and ghostnova91 just to name a few of them).
We also added SC1 Cinematics, SC2 Cinematics (Only the "Betrayal" one) and remade in-game all of StarCraft Remastered pre-mission artwork recaps.
We even had a lore clarification by Phill Gonzales (the one that made most of sc2 wol/hots models) about Void Rays (yeah Zarxiel, wanted to put Void Rays smh...).
DefilerRulez Playthrough https://www.youtube.com/playlist?list=PLYggf1KSz7WbjNwrfb8vvTCQwHa5OxFjP
ITALIAN DOWNLOAD
-SC1 Campaign-
Rebel Yell (new version 03 May 2022)
Overmind (new version 03 May 2022)
The Fall (new version 03 May 2022)
-BW Campaign-
The Stand (new version 03 May 2022)
The Iron Fist (new version 03 May 2022)
Queen of Blades (new version 03 May 2022)
-Necessary files-
Mods (new version 03 May 2022)
Launcher (new version 21 October 2020)
ENGLISH VERSION
-SC1 Campaign-
Rebel Yell (new version 03 May 2022)
Overmind (new version 03 May 2022)
The Fall (new version 03 May 2022)
-BW Campaign-
The Stand (new version 03 May 2022)
The Iron Fist (new version 03 May 2022)
Queen of Blades (new version 03 May 2022)
-Necessary files-
NOTE: Download Mods and Launcher files of the italian version since they also support the english version.
Mods for english units quotes (new version 24 July 2021)
DLCs
Loomings (new version 03 May 2022)
Loomings (italian sub) (new version 03 May 2022)
Enslavers (new version 03 May 2022)
Dark Vengeance (new version 03 May 2022)
Stukov Saga (new version 03 May 2022)
We'll keep new and updated models coming.
Only Italian and English localizations are available, if there's anyone interested on translating other langueges, feel free to contact us.
This mod is based on the Mass Recall mod and Maps (Except Enslavers DV and Deception).
Hope you'll all enjoy our SCRTGW and have fun :)
Hello! I installed the mod and the maps for every episode, i lunched the game but when i select a race it doesn t show me the missions from any episodes ! Why this?
I think the official zealot and carrier classic models are worse than fan made,GNA's carrier is very well.
In reply to czhcao123:
the texture of the official ones are the problem, without doubt, but since the structure are different (the bottom part of the official Carrier is quite different from the one of GNA) we prefer use this one since have the official shape. The texture are bad, without doubt, and we hope to change them as quick as possible.
In reply to zarxiel93:
I found the official carrier don't have engine flame animation,and the battlecruiser stop moving,the engines still have flames。
In reply to czhcao123:
Right now I'm trying to make that model better ;)
i got error "The launch of this game makes reference to mod or map dependencies which are no longer available."
screen stay black after that error.
In reply to GreKamura27:
impossible, I played the other day without problem. We use just the official dependencies and the remake dependency
In reply to zarxiel93:
Sorry i didnt read this note " NOTE: Download Mods and Launcher files of the italian version since they also support the english version. "
i was downloaded the old files Mods for english units quotes (new version 26 August 2017)
now the mod running with no problem
In reply to GreKamura27:
perfect :)
You know why it happens. There is some way to get the translation of that mod and put it in this.
or how to put the subtitles or sounds in Spanish manually any tutorial.
What happened with the melee map extension mod? there will be some update for lotv.
In reply to terminatortxd:
For now the remake is only in italian and in english, but we want to make it in other languages, but we are in 2 right now (both italians) so is quite impossible without others members.
yhea, we will release in future melee mod for LotV
In reply to zarxiel93
In reply to terminatortxd:
We had a collaborator that was... spanish I think, not sure, was some time ago, and he worked for a spanish version, but then he left us. Probably that subtitles are remaining of that version that was never completed, and neither I or DefilerRulez know spanish, or at least, not so well to work in a translation.
If someone want to make new translations of the remake we will be glad to add them here, but until then, is impossible make complete translations.
i found that kerrigan in zerg mission 10 omega doesn't work upgrade
In reply to civcivcivcivciv:
thanks for the report, I will fix that soon as possible ;)
Mass recall 7.1 has come out,will you use their remastered dynamic briefings rooms?And Raynor(marine form) gun still have three fire animations bug,It's difficult to solve?I upload the Raynor marine model to a member of galaxy editor group,he solve it quickly,he said it's the weapon's attach points problem,I import the model to maps,fire animation problem is solve,but the unit is difficult to select.
In reply to czhcao123:
we prefer the rectangular briefing rooms, since with them is more easy to put the static portraits if needed, but with square will have problems.
For Raynor, unfortunatly we are just in 2 in this project, if someone that know how to solve can join the team, will be perfect, I fixed and are fixing all possible bugs, but there is things that I don't know how to fix.
In reply to zarxiel93:
He fixed the fire animation problem,but the unit is difficult to select.
i m playing 5.5 enslavers2.
when i clear the mission and move to next misssion, there s crash. the map can not be loaded message.
so i always tried to shut down starcraft 2 and start again.
and the mission 2, the enemy doesn't attack my base. just 3 wraiths, and 1 firebat or 1 marine attacked my base.
mission is too easy
In reply to civcivcivcivciv:
we know about the waves bug, for the loading is quite strange... because it work for me... but I will check it right now