Starcraft: Mass Recall
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StarCraft: Mass Recall
StarCraft: Mass Recall (SCMR) is a project that recreates the classic StarCraft and Brood War gameplay as well as the entire single-player campaigns within the StarCraft II engine. StarCraft: Mass Recall contains 68 maps, 59 from the original StarCraft/Brood War game, 3 that were hidden or deleted on various StarCraft supports, and 6 from the 1998 demo campaign.
You need to have StarCraft II installed in order to play the Mod. StarCraft II is free-to-play, you can download the game client from the StarCraft II Official Game Site.
Also check out:
- our project thread at TeamLiquid forums
- a commentated playthrough by Jayborino (v6.x, hard difficulty)
- a playthrough by professional StarCraft II player Crank (HotS version, hard difficulty)
- story and cutscenes video series / playthrough by Executor Nral (v8)
Do not hesitate to leave feedback or suggestions in the comment section below.
We hope you all enjoy playing StarCraft: Mass Recall!
- The StarCraft: Mass Recall - Team
“Ah, Executor! En Taro Adun! It is good to see you once more upon the field of battle.” – Fenix
FRIENDLY DISCLAIMER: This Mod and all campaign files are free. This means, all who work on Mass Recall are putting their free time into an incredibly comprehensive remaster of all of StarCraft and Brood War, including entirely new custom campaigns such as the Stukov Series and Enslavers Redux. Thus, there should be absolutely no expectations that bug fixes or new features will be released in any sort of timely manner. This is a "we'll get to it when we get to it" situation. Please be aware the modders here have work lives, family lives, and simply do not have the energy to maintain a lively work cycle to keep the Mod 100% up to date. We do promise we will release updates when we feel they are ready to be released. We hope that you understand our position on this.
Latest News
“Receiving incoming transmission…” – Adjutant
December 29th, 2021
The Spanish (EU) localization of StarCraft: Mass Recall (version 8.0.1) is now available!
The first major redesign of our project page is now live!
StarCraft: Mass Recall is done for the foreseeable future. Have fun!
You can find all essential files that are required in order to play StarCraft: Mass Recall, as well as the Bonus campaign Enslavers Redux in the "Downloads" section below!
Note that the Cinematics addon has not changed. If you have the latest Cinematics addon already installed, do not replace it with the file included with StarCraft: Mass Recall v8.0, this is just a "dummy" file in case you're not using the addon.
Trailers
“This is kind of exciting for me.” – Sarah L. Kerrigan
StarCraft: Mass Recall 7.0 Trailer #2
StarCraft: Mass Recall 7.0 Preview Trailer #`1
Downloads
“ACCESSING CONFEDERATE NETWORK >” – Confederate Network
Current Version: 8.0.1
Required files:
Localizations (one of these required):
- SCMR Localization v8.0.0 English
- SCMR Localization v8.0.1 Deutsch
- SCMR Localization v8.0.1 Español (EU)
- SCMR Localization v8.0.0 Español (Latino)
- SCMR Localization v8.0.1 Polski (includes Polish localization of the Stukov Series + Enslavers Redux)
- SCMR Localization v8.0.0 Русская
Optional addons:
SCMR Cinematics Pack (Recommended)
Enslavers Redux Bonus campaign (Recommended)
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - English
- SCMR v8.0.0 Extra Campaign - Enslavers Redux - Русская
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - Spanish
To install the SCMR Cinematics Pack if you've already run the installer without it, replace the "SCMRcinematics" file in your "Mods" folder with the one in the cinematics pack download. Similarly, if you have already downloaded the English Localization Mod but wish to change languages to one of the above supported versions, replace the "SCMRlocal" Mod file in your "Mods" folder with the respective language you wish to use.
If you've played previous versions of StarCraft: Mass Recall, for a clean installation it is recommended you delete any previous StarCraft: Mass Recall-related folders or ZIP-Archives from your StarCraft II installation directory, and delete or rename the SCMR.SC2Bank file in (Documents)/StarCraft II/Banks.
Older versions and localizations
- Chinese Localization v6.2.1:
1st method:
Required files:
Localization (required):
- SCMR Localization v6.2.1 International Subtitles (including Chinese)
Optional addons:
2nd method:
The Chinese Localization v6.2.1 of StarCraft: Mass Recall is also hosted on the Chinese cloud-service by Baidu. There you can also find a comprehensive installation guide in Chinese to properly install this localization. To get to the required files and the installation guide follow this link here.
- French Localization v6.2.1:
Required files:
Localization (required):
Optional addons:
- Korean Localization v7.1.0:
Required files:
Localization (required):
For translators:
SCMRlocal changes from v7.3 to v8.0, provided by 628w
Installation
“Uh... how do you work this damn thing?” – Marine
Auto-Installation
(for Windows, if you're using Mac follow the manual installation guide below)
For a fresh auto-install please carefully follow these steps:
1. Download the SCMR installer and the required files (see the "Downloads" section above).
2. Move all downloaded ZIP-Files and unzip the installer to your StarCraft II installation directory. The default path to it is: "C:\Program Files (x86)\StarCraft II\".
3. Run the installer.
4. After SCMR is successfully installed, use the shortcut on your Desktop to run SCMR.
Auto install video guide by DeltronLive
Note that this is for an older version, just make sure you have all the latest required files specified in the "Downloads" section above, otherwise the process is the same.
Manual Installation
If auto-install fails and/or you would like to manually install SCMR, please carefully follow these steps:
1. Download the required file sets (see the "Downloads" section above). For StarCraft: Mass Recall to work properly you need to download the Campaign Maps - that are bundled with the Main Mod (SCMRmod) and a "dummy" Cinematics Mod (SCMRcinematics) - as well as the Assets Mod (SCMRassets) and a Localization Mod (SCMRlocal).
2. Then extract all ZIP-Files to a folder of your choice. The extracted folder should look like graphic [1] below.
3. Now, open your StarCraft II installation directory where the StarCraft II.exe (WIN) or .app (MAC) is located. Per default this is on your primary C: drive under "Program Files (x86)" (WIN) or "Applications" (MAC). The standard paths to the StarCraft II installation directory are shown below.
Windows: "C:\Program Files (x86)\StarCraft II"
Mac OSX: "Macintosh HD/Applications/StarCraft II"
The StarCraft II installation directory should look similar to graphic [2] below. Note that you may need to create the "Maps" folder here if it does not already exist. Then move the folder called "Starcraft Mass Recall" (with lowercase "c") from the extracted folder to the "Maps" folder within your StarCraft II installation directory. The "Maps" folder should now look like graphic [3] below.
4. Next, move the "Mods" folder from the extracted folder into the StarCraft II installation directory (the same place as the "Maps" folder). Your "Mods" folder should now have four Mod files and resemble graphic [4] above.
5. While your newly placed "Starcraft Mass Recall" folder within the "Maps" folder should now look like graphic [5] below.
Other (older) manual installation guides:
- Step-by-step Installation Guide (English)
- Installations-Handbuch (Deutsch)
Alternative ways to play
If the above doesn't work for you, first and foremost make sure that:
- you have all the necessary files in the right directories
- you've set the correct paths for the shortcut
- you're running the latest version of StarCraft II
Alternative way to play without the shortcut:
- locate SC2Switcher.exe in the Support folder (your StarCraft II installation directory)/Support
- locate the SCMR Campaign Launcher file in (your StarCraft II installation directory)/Maps/Starcraft Mass Recall
- drag and drop the SCMR Campaign Launcher file to SC2Switcher.exe
If you wish to play while logged on to Battle.net, you will need to take the following steps:
- Launch StarCraft II using the Battle.net launcher
- Alt-tab to Desktop
- Launch StarCraft: Mass Recall using the created shortcut
Note that you can still save and load any SCMR map, as long as you're logged in.
Bonus Campaign - Enslavers Redux Installation
ZIP Download - https://www.sc2mapster.com/projects/starcraft-mass-recall/files/3246278
This file includes a new 30-mission extra bonus campaign "Enslavers Redux" by OmegaWeaponX! This series contains 4 episodes, with 9 unique maps per Terran, Protoss, and Zerg races, with 3 epilogue maps. Content and story is based on the original Enslavers custom maps in StarCraft and Dark Vengeance maps in Brood War. Features brand new dialog and story, missions, and enhanced heroes with their own level-up mechanics! Learn what happens between the major StarCraft episodes and the events leading up to StarCraft II: Wings of Liberty!
While this custom campaign can be played stand-alone by opening up the unique Enslavers Redux Campaign Launcher and launching missions from there, it is also integrated into Mass Recall via the "Extras" menu. In order to load it properly in for the Mass Recall Launcher to work with this campaign, follow these instructions:
- Download the above ZIP-file containing Enslavers Redux
- Go into your StarCraft II folder -> SCMR Mass Recall -> Extras:
- Within Extras, place your ZIP-file, then uncompress it there. You should have a folder that says 8. Enslavers Redux. It should look like this now:
- You've got Enslavers Redux installed! Now from the SCMR Campaign Launcher go to Extras and click on the Enslavers Redux menu panel. You can launch any mission from here or open the Enslavers Redux Campaign Launcher and launch missions from there!
Please note - This campaign has no unique audio for voices and as such it is required that subtitles are enabled in order to actually read what transmissions are saying :)
Informational Pages
“Come, stand here. You need to see this.” – Gerard DuGalle
- Options
- Terran SCMR Models
- Zerg SCMR Models
- Protoss SCMR Models
- Faction Model List Options
- Cheat Codes
Troubleshooting
“I swear it's always some damn thing.” – Joeyray
Make sure to check out the auto install and manual install video guides also linked above. The end result in these videos is the same, regardless of install method.
Also make sure you're using an up-to-date version of StarCraft II.
Common issues:
- Param/Value/-Error: If lots of texts are like that, you may have a problem with your Mods: Delete SCMRmod and SCMRlocal, and re-download them from the links above. If it is only one or two lines (say, a mission objective), report it in the comments section (in that case, please specify which language you are playing in).
- Dependency cannot be loaded: The Mods are not at the proper place. Check that you have put your Mods (SCMRmod, SCMRassets and SCMRlocal) in the "Mods" folder, as on the pictures above.
- Unable to load map: Your Maps are not at the proper place. Check that you have put the episode files such as "1. Rebel Yell" in a folder "Starcraft Mass Recall", itself to be placed in "Maps", as on the pictures above.
Credits
“Who's in charge here?” – Marine
[ Click here to view full credits ]
Map Design and Scripting
Jones
Telenil
Jimm
Gradius
Ultraling
Kostyarik
Re1deR
herdal8
christdaugherty
OmegaWeaponX85
SCMRmod
based on the StarCraft 2: Brood War Mod by
MavercK
Additional development by
Jones
Jimm
Telenil
Gradius
OmegaWeaponX85
Superfield
christdaugherty
Custom 3D Models and Textures by
GhostNova | Units: Dropship, Stukov (co-author SoulFilcher), SC1 Queen's Nest, SC1 Ghost, SC1 Citadel of Adun, SC1 Battlecruiser, SC1 Siege Tank, SC1 Academy, SC1 Devourer Portraits: Fenix, Duran, Stukov (co-author SoulFilcher), Goliath |
Thrikodias | Units: Tassadar, Observatory, Arbiter Tribunal, Warp Gate, Bengalaas, Kakaru, Psi Emitter, Stasis Cell, SC1 Defiler Mound, SC1 Photon Cannon, SC1 Robotics Facility, Portraits: SC1 Mengsk, Valkyrie, Tassadar, SC1 Adjutant, SC1 Zasz, SC1 Daggoth, SC1 Corsair, SC1 Defiler, Dropship, SC1 High Templar |
GnaReffotsirk | Carrier, Shuttle, Queen, Creep Colony, SC1 Guardian |
Cacho56 | Units: UED marine, SC1 Sunken Colony Portraits: Duke, DuGalle, SC1 Arbiter, SC1 Siege Tank, SC1 Battlecruiser, SC1 Science Vessel, |
SoulFilcher | Units: Ion Cannon, SCV (Retro), Stukov (co-author GhostNova) Portraits: Stukov (co-author GhostNova) Icons: Kerrigan, Tassadar, Devourer, Queen |
Gradius | Units: Cerebrate Portraits: SC1 Overmind |
XibadivS | Control Tower, Machine Shop |
Snowflake Entertainment / Project Revolution | Valkyrie |
buhhy | Dragoon |
KORroy | Portraits: Aldaris |
Hammer107 | ComSat Station, SC1 Barracks, SC1 Engineering Bay, SC1 Missile Turret, SC1 Starport, SC1 Armory, SC1 Bunker, SC1 Factory, SC1 Medic, Raynor (Vulture), SC1 Spore Colony, Tassadar (Gantrithor) |
Kailniris2 | Shield Battery, Psi Disrupter textures |
Delphinium1987 | Psi Disrupter mesh |
MSeverns | Duran, Raszagal units |
DaveSpectre | Jim Raynor portrait |
Skulluse | Sarah Kerrigan portrait |
Kanitala | Terran beacons |
ZeShmoutt | Retextured Hunter Killer, Devouring One |
SyCoAttack | Dark Protoss (Shakuras) doodad retextures |
TooMuchTuch | Decals: Alpha, Delta, Nova, Omega Squadron, UED, Kel-Morian Combine |
Frankiealaplaaja | Decals: Mar Sara militia, Sons of Korhal |
Kostyarik | Animations: briefing Start button, score screen |
Re1deR | Briefing transitions, portrait highlight texture |
Jones FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Town sign textures FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Additional Artwork
luhkoala | SCMR loading screen, remastered victory screen backgrounds, additional loading screen artwork |
Existor FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | SCMR logo & banner FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Localization
qimingnan | Chinese version |
Khyinn | French version |
FirefoxGhost | German version |
storycraft | Korean version |
628w | Polish version |
Re1deR | Russian version |
Leader_DS | Spanish (European) version |
bluefenixcursed FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Spanish (Latin American) version FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
For Brood War-like multiplayer, you can have a look at Starbow.
Old time Brood War players may enjoy the Carbot Animations Brood War series.
Other custom campaigns from various authors can be found at the Custom Campaign Initiative.
This is a completely unofficial, non-profit, fan-made and free-to-play remake and in no way endorsed by or affiliated with Blizzard Entertainment, Inc. and/or Activision Blizzard, Inc.
StarCraft, Brood War, Wings of Liberty, Heart of the Swarm, Legacy of the Void, Battle.net and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
In reply to RageMast007:
1 - submitted #759
2 - probably not reported, could you report it in the "Issues" tab?
3 - it's probably a mistake #760
Some errors are temporarily corrected in unofficial update: link.
Hello love the mod, it’s so nostalgic and fun and love the models used for all the units and factions it’s very immersive. I also really like the adaptability like using brood war units or additional heroes. Though I think the difficulty made it a but frustrating even in easy mode it was still enjoyable.
I think I found a few bugs that might be worth looking into. Sometimes the missions don’t end the screen fades to black and then nothing happens. Mostly with the protoss missions. Also in the last protoss mission of the fall the SCVs seem to be unable to auto repair although they’re fine on all other missions.
one other thing the extra missions are cool but I had wished I could play through the original enslavers despite how simplistic those maps were. I haven’t played the stukov series but I do hope it’s an actual remake because those maps were pretty fun as they were. This is probably too much to ask for but just my opinion to be fair the enslavers redux looks like it had tons of good and hard work put into it.
Hey!
I just wanted to ask for permission to use the mod from SCMR in my custom maps.
I just like to make small and simple maps with nothing serious. And I like to play with them and imagine stories while playing.
And I just wanted to use addon from SCMR to get SC1 like assets because it'd be more fun for me. I'm not gonna publish anything, I just love playing on my own custom maps.
i Have problem with unable to load maps. when i do auto-install it says map pack archives not found. i tried anything but even when i looked how Maps folder looked like and they look good . I want to play it ASAP. thanks
This mod is fun. I greatly enjoyed seeing Starcraft 1 levels recreated in 2's engine and absolutely love the options we have for extra heroes and Brood War units in the original campaign. And the extra campaigns are a fantastic addition. Love this mod...mostly.
However, there are some things I do have to complain about. My main complaint is that it is a bit too much like Starcraft 1 in terms of economics. The main reason I looked for a mod to play Starcraft 1 in 2's engine is because I wanted to have access to 2's workers and faster research. I am somewhat happy the modders made it as faithful to 1 as possible, but I think adding an option to change the worker AI to 2's would make this a lot more fun to play and shorten the research time for upgrades would make it more fun as well.
My other complaint is the difficulty. I'm very happy for a choice in difficulty for the missions, but it doesn't feel like it was balanced too well. It might be because some enemy bases are activating when they shouldn't. Best example is the second to last level of Episode 2, where there are three Protoss AI the player has to deal with. In the Original Starcraft and Remastered, only one enemy was active at the beginning and the other two didn't activate until the player reached a certain part of the map. In this mod, however, I noticed an attack from the second enemy at the same time the first one attacked me. I got frustrated when I stopped one attack of zealots and dragoons only to have my base being destroyed by 3 scouts I couldn't defend against. More of a challenge, but I'd rather play more casually.
This mod is still fun and I do recommend the download. But make sure to always have a save for the later missions in case something happens that you weren't prepared for.
need help i downloaded every i need in the download part and it still says i am missing the maps even though they are download
In reply to rubert2244:
Check the folder structure, please.
Correct structure of SCMR folders:
Contents of the "mods" folder:
In reply to 628w: thx for the help \
Hello, I need your help. Once upon a time I downloaded your mod and there was an opportunity to combine the language of voice acting and text. For example, I wanted to play with English voice acting and Russian text. But now I don’t see such a choice, can I do it somehow?
Hello. Can I reuse this mod for content creating? I'll remember to give credit.
In reply to username4629:
Sure.
Hi,
I just installed the game and it went flawlessly. The only thing I didn't expect is that :
On my computer, my Windows 11 is installed on a small SSD, I have a 1 Tb HDD and 1 Tb SSD.
Since my windows SSD is small, I moved the location of my Desktop, Downloads, Documents, etc. (All the default Windows Folders) to my HDD.
The problem is that the auto installer put the shortcut to the Desktop folder on my C: which is not the Desktop folder I have displayed on my screen. I took me a while to figure that out, but I finally moved the Shortcut to my actual Desktop Folder.
Just so you guys know.
Thx anyway ! I Enjoy this !
no se si puedes añadirle las consolas al juego como tassadar y usando el remastered console, el de zeratul usando ijan-ri console, nerazim usando Vorazum console ui, el de overmind usando zerg remastered console ui, usando a kerrigan usando evolve console ui, el de los terran Raynor usando Remastered console ui, el los hijos de Kohral usando Mensk console ui y usando a la DUT/UED no se si puedes meterle su propia consola ui y texturas de la dut a las estructuras y unidades. por que no me aparece las consolas cuando uso la clave para eso. no se si lo pondra porfa
Hello, ive got a little problem and would be really happy if you could help out. My map folder is missing SCMRsetup.SC2Map. Tried to reinstall, download again, but its always missing. All the other files are in the correct places. When i start up the game, after a brief loading i get black screen with empty UI and map that says Mass recall.
In reply to RytoMardys:
1.
Version 8 no longer has a "SCMRsetup.SC2Map" file.
See above to the "Installation" section.
2.
The problem of the black map is discussed here: Link. Maybe it will be helpful?
So it means i have to wait until their is English 8.0.1 version to play it? Because thats the only thing that differs in version. At least that what i understand from that.
In reply to RytoMardys:
The current version of SCMR/ENSR is 8.0.1.
All English files are in version 8.0.1.
If you play English version 8.0.1 and see a black map, it means that the problem results from something different. I'm sorry.
If you play a language version other than English, then all files in this language should have the number 8.0.1 (It seems to me that the "SCMRlocal.SC2Mod" file can be 8.0.0 - I think that 8.0.0 and 8.0.1 are compatible).
If you see a black map despite this, it means that the problem results from something different. I'm sorry.
I have no other ideas.
Edit:
If you write about the "SCMRsetup.SC2Map" file in version 8.0.1, then it will probably never be. This file is no longer needed.
In reply to 628w:
Thank you for the help. I still cannot find the reason why its not working. Tried to delete all the SCMR files and redownload it and install it again, plus clearin Banks file, yet still getting black map. Its a shame i wont be able to play the mode, but maybe someday ill find the solution for me. =D Anyway, i thank you for the effort and tips. Have great day and wish you all good :)
hello, quick questions, how to reset progress in enslaver campaign ? specifically, zeratul's progress. (unless its a bug and im blind) cause when i collect 3rd artifact in showdown, im softlocked (cannot upgrade any more abilities, dunno how that happened)...
and is it possible to skip in-game/mission cutscene (not the intro (esc works for that), but like those that can happen after certain action or after some time)?
thanks
In reply to AtreiQ:
You probably write about the problem No. #624.
There are two options for deleting the progress of the ENTIRE ENSR campaign:
1 - delete the "ENS.SC2Bank" file by hand,
or
2 - delete the "ENS.SC2Bank" file using the ENSR launcher.
In my opinion, this cannot be done.