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Whenever a cinematic plays after a mission (rather than being ran directly from the menu) the audio only plays in the right channel. It looks as if the game was forcing the audio to stereo in the cinematic, since the reverb is still there when enabled, carrying muffled bits of right channel into left channel. The issue is more obviously apparent with reverb disabled. Upmixing the audio to stereo could be beneficial here.EDIT: It appears the bug applies to slideshows as well. And it's not just the left channel, it seems to be either one at random.
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