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Dear SCMR Team I found Spell - Clone able to create any time life at the side of any targeted units , without locating one units in Editor. Please modify "High Templar - Hallucination" from "Replicate - Clone". Replace the Behavior - Clone with Behavior - Hallucination. Here is a test map. https://drive.google.com/open?id=1ofhG2bVC7NAT7OQ74chMaJ9DXhMAsl6n Your Fan.
Dear SCMR Team
I found Spell - Clone able to create any time life at the side of any targeted units , without locating one units in Editor. Please modify "High Templar - Hallucination" from "Replicate - Clone". Replace the Behavior - Clone with Behavior - Hallucination.
Here is a test map.
https://drive.google.com/open?id=1ofhG2bVC7NAT7OQ74chMaJ9DXhMAsl6n
Your Fan.
Update
These steps can make a hallucination unit has all tech copies from Source Unit.
Effect.Create Unit (Owner is Target's Player)
then do Effect.Hallucination Set
then do ----Effect. Mind Concrol (Apply Behavior) !Make a hallucination unit has tech copies from Source Unit.
----Effect.Hallucination (Apply Set.)
----then do Hall Timer B Apply and Hal B Apply
here is a updated map
https://drive.google.com/file/d/1f6tSs-aDap6FPccftLfEgbpnxHzXEyFZ/view?usp=sharing
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