[Duplicated with Issue #693] After about 30 minutes, many triggers stops working. [ENSR IV-1] #742


Closed
  • 628w created this issue Aug 1, 2021
    Contributor

    Bug Map

    ENSR ep.4, ENS_Epilogue01. (8.0.1)

    Bug Description

     

    After about 30 minutes, many triggers stops working:

     

    1. There are no bio-drop pods.
    2. There are no Zerg attacks from east, from the south and from the cave.
    3. There are no Zerg attacks from their base.
    4. There are no Dominion attacks.
    5. There are no nuclear attacks.
    6. Civilians do not call aid.
    7. Civilians do not enter into a transport ship.
    8. "Quit" command does not work.

     

    If I kill the enemy SCV near the eastern Dominion base, most of these triggers work again. They still do not work: number 3 and number 4.

     

    See the movie (link).

     

    As part of the experiment, I created a trigger that every 21 minutes removes all SCV from the game near the eastern Dominion base. During the game with this trigger, the problems described do not occur.
    I do not know why this is happening, I do not understand it.

  • 628w edited title Aug 13, 2021
  • 628w closed issue Aug 13, 2021
  • 628w edited description Mar 27, 2022
  • 628w edited description May 14, 2022
  • 628w edited description May 14, 2022

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