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ENSR ep.4, ENS_Epilogue01. (8.0.1)
After about 30 minutes, many triggers stops working:
1. There are no bio-drop pods.2. There are no Zerg attacks from east, from the south and from the cave.3. There are no Zerg attacks from their base.4. There are no Dominion attacks.5. There are no nuclear attacks.6. Civilians do not call aid.7. Civilians do not enter into a transport ship.8. "Quit" command does not work.
If I kill the enemy SCV near the eastern Dominion base, most of these triggers work again. They still do not work: number 3 and number 4.
See the movie (link).
As part of the experiment, I created a trigger that every 21 minutes removes all SCV from the game near the eastern Dominion base. During the game with this trigger, the problems described do not occur.I do not know why this is happening, I do not understand it.
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