[FIXED PENDING RELEASE] Magellan's abilities. [ENSR, ep. 1] #394


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  • 628w created this issue Jun 26, 2020
    Contributor

    Bug Map

    ENSR, ep. 1: Terran03 ("Playing with Fire"), Terran04b ("The Pursuit") and Terran06b ("The Final Blow").

    Bug Description

     

    It seems to me that Magellan should have some defensive weapons. It should also repair other damaged units.
    However, Magellan has no weapons and only repairs himself.

     

     

     

     

    See also Magellan's description in the Strategy Guide:

    He notably comes with the ability to auto repair mechanical vehicles, so he and Kazansky are the best of pals. But he is also useful to heal your elite Siege Tanks here. Other than that, he has Defensive Matrix which works wonders on The Commander or Kazansky. Defense Turret won't do much damage wise, but is used more so as a distraction against the enemy waves. His final ability, Seeker Missile, deals a whopping 300 splash damage towards a target enemy, but takes 5 seconds to "lock on". It cannot be used on structures but woks great in a survive scenario with clusters of enemies.

     

     

  • 628w edited title and description Jun 26, 2020
  • 628w edited description Jun 26, 2020
  • 628w edited description Aug 23, 2020
  • OmegaWeaponX posted a comment Sep 28, 2020

    I've gone back and forth on what I wanted Magellan to be, but like the other "elite" heroes in ER, I wanted him to just be his counterpart, only better.  In this case, a beefed up Science Vessel that can use standard abilities rapidly.  His other unique thing is the ability to self-repair. 

     

    To that end, this is really just a description UI update to match this. 

  • OmegaWeaponX edited title Sep 28, 2020

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