Protoss3M8: Carriers/Hyperion are grounded #27


Closed
Assigned to karlprojektorinski
  • squidntrolloctopus created this issue May 24, 2018

    Bug Map

    Protoss 3 Mission 8

    Bug Description

    Not sure if you already fixed this, but I see it wasn't in the issue tracker. If it is already fixed, then please put fixed on this so others know it was already fixed. If not, In Protoss 3 Mission 8, the Hyperion and carriers drop to the ground and stay there. They can still attack normally and take damage normally.

  • squidntrolloctopus edited description May 24, 2018
  • TokiWartooth1871 posted a comment Oct 1, 2018

    I have this same issue.  It affected the Hyperion and first Carrier that is pre-placed in player's base.

  • squidntrolloctopus posted a comment Oct 1, 2018

    I think it's just some animation bug as they still behave the same. They probably have this fixed by now for the new update.

  • TokiWartooth1871 posted a comment Oct 7, 2018

    I'm sure I'm wrong, but I think it has something to do with flying through or near the Nexus.  Maybe the outer walls?

    On my end these two aircraft are just fine when the map starts.  Once the enemy attacks start coming these two craft will pass by the Nexus and walls.  I keep Raynor at base and often lose sight of his ship as he's 'inside' the Nexus.

    How hard would it be to add a couple SCVs for Raynor if I wanted to?  :)

     

  • karlprojektorinski posted a comment Jan 1, 2019

    Just a silly thing related to the intro cutscene. Fixed.

  • karlprojektorinski edited title Jan 1, 2019
  • OmegaWeaponX edited title Jan 5, 2019
  • OmegaWeaponX closed issue Jan 5, 2019
  • OmegaWeaponX assigned issue to karlprojektorinski Jan 5, 2019

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