This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
SCMRmod
Units - additional buttons for displaying taked updates like in SC2: [Buttons] <CButton id="AnabolicSynthesis" parent="EvolveAnabolicSynthesis2"> <Hotkey value="Button/Hotkey/AnabolicSynthesis"/> </CButton> <CButton id="ApialSensors" parent="ResearchApialSensors"> <Hotkey value="Button/Hotkey/ApialSensors"/> </CButton> <CButton id="CharonBoosters1" parent="CharonBoosters"> <Icon value="Assets\Textures\btn-techupgrade-terran-jotunboosters.dds"/> <Hotkey value="Button/Hotkey/CharonBoosters1"/> </CButton> <CButton id="ChitinousPlating1" parent="EvolveChitinousPlating"> <Name value="Button/Name/ChitinousPlating"/> <AlertName value="Button/Name/ChitinousPlating"/> <Hotkey value="Button/Hotkey/ChitinousPlating1"/> </CButton> <CButton id="GraviticBooster" parent="ResearchGraviticBooster"> <Hotkey value="Button/Hotkey/GraviticBooster"/> </CButton> <CButton id="GraviticDrive" parent="ResearchGraviticDrive"> <Hotkey value="Button/Hotkey/GraviticDrive"/> </CButton> <CButton id="GraviticThrusters" parent="ResearchGraviticThrusters"> <Hotkey value="Button/Hotkey/GraviticThrusters"/> </CButton> <CButton id="IncreasedCarrierCapacity" parent="ResearchInterceptorLaunchSpeedUpgrade"> <Hotkey value="Button/Hotkey/IncreasedCarrierCapacity"/> </CButton> <CButton id="IncreasedReaverCapacity" parent="ResearchIncreasedReaverCapacity"> <Hotkey value="Button/Hotkey/IncreasedReaverCapacity"/> </CButton> <CButton id="IncreasedScarabDamage" parent="ResearchScarabDamage"> <Name value="Button/Name/VoidReaverScarabDamage"/> <AlertName value="Button/Name/VoidReaverScarabDamage"/> <Icon value="Assets\Textures\btn-custom-protoss-scarabdamage.dds"/> <Hotkey value="Button/Hotkey/IncreasedScarabDamage"/> </CButton> <CButton id="MuscularAugments1" parent="MuscularAugments"> <Hotkey value="Button/Hotkey/MuscularAugments1"/> </CButton> <CButton id="OcularImplants2" parent="ResearchOcularImplants"> <Name value="Button/Name/OcularImplants"/> <AlertName value="Button/Name/OcularImplants"/> <Hotkey value="Button/Hotkey/OcularImplants2"/> </CButton> <CButton id="OverlordAntennae" parent="ResearchAntennae"> <Hotkey value="Button/Hotkey/OverlordAntennae"/> </CButton> <CButton id="OverlordSpeed1" parent="overlordspeed"> <Hotkey value="Button/Hotkey/OverlordSpeed1"/> </CButton> <CButton id="SensorArray" parent="ResearchSensorArray"> <Hotkey value="Button/Hotkey/SensorArray"/> </CButton> <CButton id="SingularityCharge" parent="ResearchSingularityCharge"> <Icon value="Assets\Textures\btn-ability-protoss-energize.dds"/> <Hotkey value="Button/Hotkey/SingularityCharge"/> </CButton> <CButton id="U238Shells1" parent="U238Rounds"> <Tooltip value="Button/Tooltip/U238Shells"/> <AlertTooltip value="Button/Tooltip/U238Shells"/> </CButton> <CButton id="ZealotCharge" parent="ResearchCharge"> <Hotkey value="Button/Hotkey/ZealotCharge"/> </CButton> <CButton id="ZerglingAttackSpeed1" parent="zerglingattackspeed"> <Name value="Button/Name/HotSAdrenalGlands"/> <AlertName value="Button/Name/HotSAdrenalGlands"/> <Hotkey value="Button/Hotkey/ZerglingAttackSpeed1"/> </CButton> <CButton id="ZerglingMovementSpeed1" parent="zerglingmovementspeed"> <Name value="Button/Name/HotSMetabolicBoost"/> <AlertName value="Button/Name/HotSMetabolicBoost"/> <Hotkey value="Button/Hotkey/ZerglingMovementSpeed1"/> </CButton> [Requirements] <CRequirement id="UseAdrenalGlands"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradezerglingattackspeedCompleteOnly"/> </CRequirement> <CRequirement id="UseAnabolicSynthesis"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeAnabolicSynthesisCompleteOnly"/> </CRequirement> <CRequirement id="UseAntennae"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeAntennaeCompleteOnlyTechTreeCheat"/> </CRequirement> <CRequirement id="UseApialSensors"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeApialSensorsCompleteOnly"/> </CRequirement> <CRequirement id="UseCharonBoosters"> <EditorCategories value="Race:Terran,TechType:Ability"/> <NodeArray index="Show" Link="CountUpgradeAresClassWeaponsSystemCompleteOnly"/> </CRequirement> <CRequirement id="UseChitinousPlating"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeChitinousPlatingCompleteOnly"/> </CRequirement> <CRequirement id="UseGraviticBooster"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeObserverGraviticBoosterCompleteOnly"/> </CRequirement> <CRequirement id="UseGraviticDrive"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeGraviticDriveCompleteOnly"/> </CRequirement> <CRequirement id="UseGraviticThrusters"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeGraviticThrustersCompleteOnly"/> </CRequirement> <CRequirement id="UseGroovedSpines"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradehydraliskspeedCompleteOnly"/> </CRequirement> <CRequirement id="UseIncreasedCarrierCapacity"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeInterceptorLimit6CompleteOnly"/> </CRequirement> <CRequirement id="UseIncreasedReaverCapacity"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeIncreasedReaverCapacityCompleteOnly"/> </CRequirement> <CRequirement id="UseIncreasedScarabDamage"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeScarabDamageCompleteOnly"/> </CRequirement> <CRequirement id="UseMetabolicBoost"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradezerglingmovementspeedCompleteOnly"/> </CRequirement> <CRequirement id="UseMuscularAugments"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradehydraliskspeed2CompleteOnly"/> </CRequirement> <CRequirement id="UseOcularImplants"> <EditorCategories value="Race:Terran,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeOcularImplants2CompleteOnlyTechTreeCheat"/> </CRequirement> <CRequirement id="UsePneumatizedCarapace"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeoverlordspeedCompleteOnly"/> </CRequirement> <CRequirement id="UseSensorArray"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeSensorArrayCompleteOnly"/> </CRequirement> <CRequirement id="UseSingularityCharge"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeSingularityChargeCompleteOnly"/> </CRequirement> <CRequirement id="UseU238Shells"> <EditorCategories value="Race:Terran,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeU238ShellsCompleteOnlyTechTreeCheat"/> </CRequirement> <CRequirement id="UseZealotCharge"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeChargeCompleteOnly"/> </CRequirement> [Units] <CUnit id="Carrier"> <CardLayouts index="0"> <LayoutButtons Face="IncreasedCarrierCapacity" Type="Passive" Requirements="UseIncreasedCarrierCapacity" Row="1" Column="0"/> </CardLayouts> </CUnit> <CUnit id="Ghost"> <CardLayouts index="0"> <LayoutButtons Face="OcularImplants2" Type="Passive" Requirements="UseOcularImplants" Row="1" Column="1"/> </CardLayouts> </CUnit> <CUnit id="Goliath"> <CardLayouts index="0"> <LayoutButtons> <Face value="CharonBoosters1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseCharonBoosters"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> </CardLayouts> </CUnit> <CUnit id="Hydralisk"> <CardLayouts index="0"> <LayoutButtons Face="GroovedSpines" Type="Passive" Requirements="UseGroovedSpines" Row="1" Column="0"/> <LayoutButtons Face="MuscularAugments1" Type="Passive" Requirements="UseMuscularAugments" Row="1" Column="1"/> </CardLayouts> </CUnit> <CUnit id="Marine"> <CardLayouts index="0"> <LayoutButtons Face="U238Shells1" Type="Passive" Requirements="UseU238Shells" Row="1" Column="0"/> </CardLayouts> </CUnit> <CUnit id="Observer"> <CardLayouts index="0"> <LayoutButtons Face="GraviticBooster" Type="Passive" Requirements="UseGraviticBooster" Row="1" Column="0"/> <LayoutButtons Face="SensorArray" Type="Passive" Requirements="UseSensorArray" Row="1" Column="1"/> </CardLayouts> </CUnit> <CUnit id="Overlord"> <CardLayouts index="0"> <LayoutButtons index="9"> <Face value="OverlordSpeed1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UsePneumatizedCarapace"/> <Row value="1"/> <Column value="1"/> </LayoutButtons> <LayoutButtons index="10"> <Face value="OverlordAntennae"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseAntennae"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="2"/> </LayoutButtons> </CardLayouts> </CUnit> <CUnit id="Reaver"> <CardLayouts index="0"> <LayoutButtons Face="IncreasedReaverCapacity" Type="Passive" Requirements="UseIncreasedReaverCapacity" Row="1" Column="0"/> <LayoutButtons Face="IncreasedScarabDamage" Type="Passive" Requirements="UseIncreasedScarabDamage" Row="1" Column="1"/> </CardLayouts> </CUnit> <CUnit id="Scout"> <CardLayouts index="0"> <LayoutButtons Face="ApialSensors" Type="Passive" Requirements="UseApialSensors" Row="1" Column="0"/> <LayoutButtons Face="GraviticThrusters" Type="Passive" Requirements="UseGraviticThrusters" Row="1" Column="1"/> </CardLayouts> </CUnit> <CUnit id="Stalker"> <CardLayouts index="0"> <LayoutButtons> <Face value="SingularityCharge"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseSingularityCharge"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> </CardLayouts> </CUnit> <CUnit id="Ultralisk"> <CardLayouts index="0"> <LayoutButtons> <Face value="ChitinousPlating1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseChitinousPlating"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="0"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> <LayoutButtons> <Face value="AnabolicSynthesis"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseAnabolicSynthesis"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="0"/> <Row value="1"/> <Column value="1"/> </LayoutButtons> </CardLayouts> </CUnit> <CUnit id="WarpPrism"> <CardLayouts index="0"> <LayoutButtons Face="GraviticDrive" Type="Passive" Requirements="UseGraviticDrive" Row="1" Column="0"/> </CardLayouts> </CUnit> <CUnit id="Zealot"> <CardLayouts index="0"> <LayoutButtons> <Face value="ZealotCharge"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseZealotCharge"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> </CardLayouts> </CUnit> <CUnit id="Zergling"> <CardLayouts index="0"> <LayoutButtons> <Face value="ZerglingAttackSpeed1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseAdrenalGlands"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> <LayoutButtons> <Face value="ZerglingMovementSpeed1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseMetabolicBoost"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="1"/> </LayoutButtons> </CardLayouts> </CUnit>
Units - additional buttons for displaying taked updates like in SC2:
[Buttons] <CButton id="AnabolicSynthesis" parent="EvolveAnabolicSynthesis2"> <Hotkey value="Button/Hotkey/AnabolicSynthesis"/> </CButton>
<CButton id="ApialSensors" parent="ResearchApialSensors"> <Hotkey value="Button/Hotkey/ApialSensors"/> </CButton>
<CButton id="CharonBoosters1" parent="CharonBoosters"> <Icon value="Assets\Textures\btn-techupgrade-terran-jotunboosters.dds"/> <Hotkey value="Button/Hotkey/CharonBoosters1"/> </CButton>
<CButton id="ChitinousPlating1" parent="EvolveChitinousPlating"> <Name value="Button/Name/ChitinousPlating"/> <AlertName value="Button/Name/ChitinousPlating"/> <Hotkey value="Button/Hotkey/ChitinousPlating1"/> </CButton>
<CButton id="GraviticBooster" parent="ResearchGraviticBooster"> <Hotkey value="Button/Hotkey/GraviticBooster"/> </CButton>
<CButton id="GraviticDrive" parent="ResearchGraviticDrive"> <Hotkey value="Button/Hotkey/GraviticDrive"/> </CButton>
<CButton id="GraviticThrusters" parent="ResearchGraviticThrusters"> <Hotkey value="Button/Hotkey/GraviticThrusters"/> </CButton>
<CButton id="IncreasedCarrierCapacity" parent="ResearchInterceptorLaunchSpeedUpgrade"> <Hotkey value="Button/Hotkey/IncreasedCarrierCapacity"/> </CButton>
<CButton id="IncreasedReaverCapacity" parent="ResearchIncreasedReaverCapacity"> <Hotkey value="Button/Hotkey/IncreasedReaverCapacity"/> </CButton>
<CButton id="IncreasedScarabDamage" parent="ResearchScarabDamage"> <Name value="Button/Name/VoidReaverScarabDamage"/> <AlertName value="Button/Name/VoidReaverScarabDamage"/> <Icon value="Assets\Textures\btn-custom-protoss-scarabdamage.dds"/> <Hotkey value="Button/Hotkey/IncreasedScarabDamage"/> </CButton>
<CButton id="MuscularAugments1" parent="MuscularAugments"> <Hotkey value="Button/Hotkey/MuscularAugments1"/> </CButton>
<CButton id="OcularImplants2" parent="ResearchOcularImplants"> <Name value="Button/Name/OcularImplants"/> <AlertName value="Button/Name/OcularImplants"/> <Hotkey value="Button/Hotkey/OcularImplants2"/> </CButton>
<CButton id="OverlordAntennae" parent="ResearchAntennae"> <Hotkey value="Button/Hotkey/OverlordAntennae"/> </CButton>
<CButton id="OverlordSpeed1" parent="overlordspeed"> <Hotkey value="Button/Hotkey/OverlordSpeed1"/> </CButton>
<CButton id="SensorArray" parent="ResearchSensorArray"> <Hotkey value="Button/Hotkey/SensorArray"/> </CButton>
<CButton id="SingularityCharge" parent="ResearchSingularityCharge"> <Icon value="Assets\Textures\btn-ability-protoss-energize.dds"/> <Hotkey value="Button/Hotkey/SingularityCharge"/> </CButton>
<CButton id="U238Shells1" parent="U238Rounds"> <Tooltip value="Button/Tooltip/U238Shells"/> <AlertTooltip value="Button/Tooltip/U238Shells"/> </CButton>
<CButton id="ZealotCharge" parent="ResearchCharge"> <Hotkey value="Button/Hotkey/ZealotCharge"/> </CButton>
<CButton id="ZerglingAttackSpeed1" parent="zerglingattackspeed"> <Name value="Button/Name/HotSAdrenalGlands"/> <AlertName value="Button/Name/HotSAdrenalGlands"/> <Hotkey value="Button/Hotkey/ZerglingAttackSpeed1"/> </CButton>
<CButton id="ZerglingMovementSpeed1" parent="zerglingmovementspeed"> <Name value="Button/Name/HotSMetabolicBoost"/> <AlertName value="Button/Name/HotSMetabolicBoost"/> <Hotkey value="Button/Hotkey/ZerglingMovementSpeed1"/> </CButton>
[Requirements] <CRequirement id="UseAdrenalGlands"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradezerglingattackspeedCompleteOnly"/> </CRequirement>
<CRequirement id="UseAnabolicSynthesis"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeAnabolicSynthesisCompleteOnly"/> </CRequirement>
<CRequirement id="UseAntennae"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeAntennaeCompleteOnlyTechTreeCheat"/> </CRequirement>
<CRequirement id="UseApialSensors"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeApialSensorsCompleteOnly"/> </CRequirement>
<CRequirement id="UseCharonBoosters"> <EditorCategories value="Race:Terran,TechType:Ability"/> <NodeArray index="Show" Link="CountUpgradeAresClassWeaponsSystemCompleteOnly"/> </CRequirement>
<CRequirement id="UseChitinousPlating"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeChitinousPlatingCompleteOnly"/> </CRequirement>
<CRequirement id="UseGraviticBooster"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeObserverGraviticBoosterCompleteOnly"/> </CRequirement>
<CRequirement id="UseGraviticDrive"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeGraviticDriveCompleteOnly"/> </CRequirement>
<CRequirement id="UseGraviticThrusters"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeGraviticThrustersCompleteOnly"/> </CRequirement>
<CRequirement id="UseGroovedSpines"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradehydraliskspeedCompleteOnly"/> </CRequirement>
<CRequirement id="UseIncreasedCarrierCapacity"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeInterceptorLimit6CompleteOnly"/> </CRequirement>
<CRequirement id="UseIncreasedReaverCapacity"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeIncreasedReaverCapacityCompleteOnly"/> </CRequirement>
<CRequirement id="UseIncreasedScarabDamage"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeScarabDamageCompleteOnly"/> </CRequirement>
<CRequirement id="UseMetabolicBoost"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradezerglingmovementspeedCompleteOnly"/> </CRequirement>
<CRequirement id="UseMuscularAugments"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradehydraliskspeed2CompleteOnly"/> </CRequirement>
<CRequirement id="UseOcularImplants"> <EditorCategories value="Race:Terran,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeOcularImplants2CompleteOnlyTechTreeCheat"/> </CRequirement>
<CRequirement id="UsePneumatizedCarapace"> <EditorCategories value="Race:Zerg,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeoverlordspeedCompleteOnly"/> </CRequirement>
<CRequirement id="UseSensorArray"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeSensorArrayCompleteOnly"/> </CRequirement>
<CRequirement id="UseSingularityCharge"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeSingularityChargeCompleteOnly"/> </CRequirement>
<CRequirement id="UseU238Shells"> <EditorCategories value="Race:Terran,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeU238ShellsCompleteOnlyTechTreeCheat"/> </CRequirement>
<CRequirement id="UseZealotCharge"> <EditorCategories value="Race:Protoss,TechType:Upgrade"/> <NodeArray index="Show" Link="CountUpgradeChargeCompleteOnly"/> </CRequirement>
[Units] <CUnit id="Carrier"> <CardLayouts index="0"> <LayoutButtons Face="IncreasedCarrierCapacity" Type="Passive" Requirements="UseIncreasedCarrierCapacity" Row="1" Column="0"/> </CardLayouts> </CUnit>
<CUnit id="Ghost"> <CardLayouts index="0"> <LayoutButtons Face="OcularImplants2" Type="Passive" Requirements="UseOcularImplants" Row="1" Column="1"/> </CardLayouts> </CUnit>
<CUnit id="Goliath"> <CardLayouts index="0"> <LayoutButtons> <Face value="CharonBoosters1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseCharonBoosters"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> </CardLayouts> </CUnit>
<CUnit id="Hydralisk"> <CardLayouts index="0"> <LayoutButtons Face="GroovedSpines" Type="Passive" Requirements="UseGroovedSpines" Row="1" Column="0"/> <LayoutButtons Face="MuscularAugments1" Type="Passive" Requirements="UseMuscularAugments" Row="1" Column="1"/> </CardLayouts> </CUnit>
<CUnit id="Marine"> <CardLayouts index="0"> <LayoutButtons Face="U238Shells1" Type="Passive" Requirements="UseU238Shells" Row="1" Column="0"/> </CardLayouts> </CUnit>
<CUnit id="Observer"> <CardLayouts index="0"> <LayoutButtons Face="GraviticBooster" Type="Passive" Requirements="UseGraviticBooster" Row="1" Column="0"/> <LayoutButtons Face="SensorArray" Type="Passive" Requirements="UseSensorArray" Row="1" Column="1"/> </CardLayouts> </CUnit>
<CUnit id="Overlord"> <CardLayouts index="0"> <LayoutButtons index="9"> <Face value="OverlordSpeed1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UsePneumatizedCarapace"/> <Row value="1"/> <Column value="1"/> </LayoutButtons> <LayoutButtons index="10"> <Face value="OverlordAntennae"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseAntennae"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="2"/> </LayoutButtons> </CardLayouts> </CUnit>
<CUnit id="Reaver"> <CardLayouts index="0"> <LayoutButtons Face="IncreasedReaverCapacity" Type="Passive" Requirements="UseIncreasedReaverCapacity" Row="1" Column="0"/> <LayoutButtons Face="IncreasedScarabDamage" Type="Passive" Requirements="UseIncreasedScarabDamage" Row="1" Column="1"/> </CardLayouts> </CUnit>
<CUnit id="Scout"> <CardLayouts index="0"> <LayoutButtons Face="ApialSensors" Type="Passive" Requirements="UseApialSensors" Row="1" Column="0"/> <LayoutButtons Face="GraviticThrusters" Type="Passive" Requirements="UseGraviticThrusters" Row="1" Column="1"/> </CardLayouts> </CUnit>
<CUnit id="Stalker"> <CardLayouts index="0"> <LayoutButtons> <Face value="SingularityCharge"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseSingularityCharge"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> </CardLayouts> </CUnit>
<CUnit id="Ultralisk"> <CardLayouts index="0"> <LayoutButtons> <Face value="ChitinousPlating1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseChitinousPlating"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="0"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> <LayoutButtons> <Face value="AnabolicSynthesis"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseAnabolicSynthesis"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="0"/> <Row value="1"/> <Column value="1"/> </LayoutButtons> </CardLayouts> </CUnit>
<CUnit id="WarpPrism"> <CardLayouts index="0"> <LayoutButtons Face="GraviticDrive" Type="Passive" Requirements="UseGraviticDrive" Row="1" Column="0"/> </CardLayouts> </CUnit> <CUnit id="Zealot"> <CardLayouts index="0"> <LayoutButtons> <Face value="ZealotCharge"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseZealotCharge"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> </CardLayouts> </CUnit>
<CUnit id="Zergling"> <CardLayouts index="0"> <LayoutButtons> <Face value="ZerglingAttackSpeed1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseAdrenalGlands"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="0"/> </LayoutButtons> <LayoutButtons> <Face value="ZerglingMovementSpeed1"/> <Type value="Passive"/> <AbilCmd value=""/> <Behavior value=""/> <Requirements value="UseMetabolicBoost"/> <SubmenuAbilState value=""/> <SubmenuCardId value=""/> <SubmenuFullSubCmdValidation value="0"/> <SubmenuIsSticky value="0"/> <ShowInGlossary value="1"/> <Row value="1"/> <Column value="1"/> </LayoutButtons> </CardLayouts> </CUnit>
Unsure of the necessity of this at the moment/may be intended as is
To post a comment, please login or register a new account.