[FIXED PENDING RELEASE] A few notes about mission TERRAN 2X #180


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  • 628w created this issue Sep 15, 2019
    Contributor

    Bug Map

    TERRAN 2X "The Dylarian Shipyards"

    Bug Description

    1.
    Additional pilots are sent only 2 times.
    They should be sent 4 times.

     

    2.
    Platform No. 4.
    The tank sends a message: "We gotta shake this lockdown pronto! Medic! Restore us!".
    But the tank is not blocked by a ghost.

     

    3.
    Units brought by the shuttle are "hanging" in the air (don't land on the platform).
    See the video: http://www.hera.evbox.pl/wisza.mp4

     

    4.
    The game does not end after losing all pilots.

     

    Sorry for my English.

     

     

  • OmegaWeaponX posted a comment Oct 23, 2019

    1) Hmm how odd.  And there even is four different DuGalle audios of being pissed that is included.  I've updated this.  Basically, if you lose 1 pilot, you get 2 in return, with the anticipation in case you lose another.  You only get 1 reinforcement of 2 pilots per "area" in the map.  If you lose all pilots in each area, you move instantly to the next one.

     

    2) This was a data issue w/the trigger not working.  Its fixed now

     

    3) Cuz its...space?  I'm not sure why this is happening.  I'll have to look into it later

     

    4) I noticed that while testing #1.  I've added a test condition that if you acquired 0 battlecruisers (IE - you killed them all) after all 4 areas are done, you don't meet Duke in battle and you fail instantly.  If you have at least 1 Battlecruiser, it will continue, although, if you don't have at least a handful of them (depending on difficulty you better have ALL of them!), you're dead anyway :)


    Edited Oct 23, 2019
  • OmegaWeaponX edited title Oct 23, 2019
  • OmegaWeaponX closed issue Oct 31, 2019

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