Map pack (3/3) Russian v5.2

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  • Filename
    Maps_v5.2__part_3__Russian_.zip
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    Oct 28, 2014
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    103.70 MB
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Changelog


v5.2 ==


Maps

General

  • Fixed many broken texts and subtitles
  • Ground units no longer remove the black mask on higher ground
  • Non-UED AIs will no longer use medics if Brood War tech is disabled
  • A few minor changes to units and attack waves
  • 'End of Briefing.' is consistently centered

Episode 1 - Rebel Yell

Terran08S: Operation Silent Scream

  • The narrative from The Big Push is now properly displayed at the end of the level

Episode 2 - Overmind ===

  • Ultralisk Cavern upgrades can now be used if Brood War tech is enabled

Zerg03: The New Dominion

  • Fixed an issue where the player could lose during the victory cinematic

Zerg04: Agent of the Swarm

  • The Terran no longer use medics if Brood War tech is disabled
  • Added a missing line before the chrysalis hatches

Zerg10: Full Circle

  • Teal Protoss units now properly gather before attacking
  • Difficulty increased in Medium

Episode 3 - The Fall ===

  • Maps 4 to 10 now properly show the Templar Caste decal on the scorescreen

Protoss03: Higher Ground

  • The Zerg no longer send scourges with their attack waves

Protoss06: Into the Darkness

  • Added missing infested Terran
  • Adjusted the numbers and type of Terran units
  • The ambushes now follow the original game more closely
  • The score screen now counts the rescued units
  • Fixed intro text and Marine subtitles

Protoss07: Homeland

  • Part of the terrain of the bottom right base is now visible
  • The Vanguard of Aiur should now use a bit more Stasis and Observers
  • Enemy attacks are now slightly more frequent

Protoss08: The Trial of Tassadar

  • The Vanguard of Aiur should now use Stasis a little more

Episode 4 - The Stand

ProtossX05: The Battle of Braxis

  • Archons are now properly removed after destroying a generator in Hard mode
  • Generators which have already been destroyed no longer ping in Hard mode

ProtossX08: Countdown

  • The Xel'Naga Temple now blocks other structures more consistently

Episode 5 - The Iron Fist

TerranX05: Emperor's Fall

  • The player can now only use Valkyries if Brood War tech is enabled
  • Maps border changed so that Mengsk's command center can no longer be assaulted from the top
  • The Dominion now uses a wraith defense squad

TerranX07: Patriot's Blood

  • Loading screen changed to Braxis
  • Fixed a bug where the score screen was replaced by a black screen

TerranX08: To Chain the Beast

  • Killing a Cerebrate will now properly prevent its brood from making units (for real this time)

Episode 6 - Queen of Blades ===

  • Fixed an oversight that allowed the AI to cast psionic storms in quick succession

ZergX02: Reign of Fire

  • The score screen now properly shows the stats of the UED Defense Garrison

ZergX03: The Kel'Morian Combine

  • The score screen now shows the Kel'Morian forces in green

ZergX05: True Colors

  • The Dominion will now attempt to use scans against lurkers

ZergX06: Fury of the Swarm

  • The brown Zerg will now bring overlords with their attack waves
  • Slightly reduced the numer of Zerg attacking from the nydus

ZergX07: Drawing of the Web

  • Reduced the number of times the Protoss will rebuild Dark Archons

ZergX09: The Reckoning

  • UED units now properly gather before attacking

ZergX10: Omega

  • Fixed a bug where the score screen was replaced by a black screen

SCMRmod

Stats

Terran

  • Jim Raynor (vulture) speed now has the same speed as the original game: same as a regular vulture, and benefits from the Ion Thrusters upgrade
  • UED medics healing rate increased from 7hp/s to a proper 14hp/s
  • Non-UED medics now use 0.66 energy per health restored, up from 0.5 (their healing rate is unchanged at 4hp/s)

Zerg

  • Spire hit points decreased from 850 to 600
  • Kerrigan's health and energy bars now properly appear
  • Infested Command centers used to build units on the supply of the original owner, this was fixed by adding a trigger in the maps

Protoss

  • Fenix (dragoon) now has his own custom portrait
  • Forge hit points increased from 400 hp and 400 shields to 550 hp and 550 shields
  • Multiple shield batteries can no longer target the same unit
  • Shield battery shielding rate reduced from 14 to 10